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- Modify zombiechase scene to have run animation
Thu, 27 Apr 2017 19:56:58 -0600
, by Glitchvid
- Fix zombie ai relations regression
Tue, 25 Apr 2017 18:06:39 -0600
, by Glitchvid
- Add playerproxy
Tue, 25 Apr 2017 18:02:34 -0600
, by Glitchvid
- Add playerclips
Tue, 25 Apr 2017 17:49:54 -0600
, by Glitchvid
- Add cubemaps
Tue, 25 Apr 2017 09:59:03 -0600
, by Glitchvid
- Change human 1 to use scripted sequence
Tue, 25 Apr 2017 09:44:26 -0600
, by Glitchvid
- Various names fixes
Sun, 23 Apr 2017 00:53:49 -0600
, by Glitchvid
- Increase lightmap grid res in stormdrain entrance
Sun, 23 Apr 2017 00:44:22 -0600
, by Glitchvid
- Change zombiechase to use ai goal system instead of AI, hopes, and dreams
Sun, 23 Apr 2017 00:29:09 -0600
, by Glitchvid
- Add light to rebel outpost walllight
Sat, 22 Apr 2017 00:51:18 -0600
, by Glitchvid
- Add more canal tunnels
Sat, 22 Apr 2017 00:34:47 -0600
, by Glitchvid
- Add autosaves
Fri, 21 Apr 2017 20:18:44 -0600
, by Glitchvid
- Fix the stupid long fadein time
Fri, 21 Apr 2017 04:43:21 -0600
, by Glitchvid
- Add .Hgignore
Fri, 21 Apr 2017 04:40:57 -0600
, by Glitchvid
- Add decals
Fri, 21 Apr 2017 01:23:58 -0600
, by Glitchvid
- Add properly curving tunnels
Tue, 18 Apr 2017 04:59:13 -0600
, by Glitchvid
Initial
Mon, 15 Feb 2016 15:55:40 -0700
, by glitchvid
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