- Fix zombie ai relations regression

- Add playerproxy

- Add playerclips

- Add cubemaps

- Change human 1 to use scripted sequence

- Various names fixes

- Increase lightmap grid res in stormdrain entrance

- Change zombiechase to use ai goal system instead of AI, hopes, and dreams

- Add light to rebel outpost walllight

- Add more canal tunnels

- Add autosaves

- Fix the stupid long fadein time

- Add .Hgignore

- Add decals

- Add properly curving tunnels

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mercurial