changelog
- Sat, 22 Apr 2017 00:51:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 22 Apr 2017 00:51:18 -0600] rev 7
- - Add light to rebel outpost walllight
- Sat, 22 Apr 2017 00:34:47 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 22 Apr 2017 00:34:47 -0600] rev 6
- - Add more canal tunnels
- Add rebel outpost
- Add zombie encounter
- Refine soundscapes
- Fri, 21 Apr 2017 20:18:44 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 21 Apr 2017 20:18:44 -0600] rev 5
- - Add autosaves
- Remove damage at beginning
- Add zombie chase scene
- Add soundscapes
- Add wood board detail
- Change lighting in stormdrain area
- Fri, 21 Apr 2017 04:43:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 21 Apr 2017 04:43:21 -0600] rev 4
- - Fix the stupid long fadein time
That was a terrible idea