diff -r 58d66cd45a7e -r 8e39b6de6f13 fb_01.log --- a/fb_01.log Sun Aug 11 22:03:26 2019 -0600 +++ b/fb_01.log Sun Aug 11 22:20:30 2019 -0600 @@ -9391,3 +9391,166 @@ Total triangle count: 16752 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 43 seconds elapsed + + + +materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials +Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf +Map revision 2381 +ConVarRef mat_reduceparticles doesn't point to an existing ConVar +Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt +Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch +Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch +fixing up env_cubemap materials on brush sides... +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) +Building Faces...done (0) +Chop Details...done (0) +Find Visible Detail Sides... +Merged 312 detail faces...done (0) +Merging details...done (0) +FixTjuncs... +PruneNodes... +WriteBSP... +Warning: area portal has 34 verts. Could be a vbsp bug. +Warning: area portal has 34 verts. Could be a vbsp bug. +done (0) +writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... +done (0) +Finding displacement neighbors... +Finding lightmap sample positions... +Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 +Building Physics collision data... +done (0) (816263 bytes) +Error loading studio model ""! +Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 +Water found with no water_lod_control entity, creating a default one. +Compacting texture/material tables... +Reduced 3911 texinfos to 2125 +Reduced 199 texdatas to 175 (5940 bytes to 5049) +Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +2 seconds elapsed + + + +12 threads +reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt + 502 portalclusters +1162 numportals +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 494 visible clusters (0.00%) +Total clusters visible: 50453 +Average clusters visible: 100 +Building PAS... +Average clusters audible: 216 +visdatasize:40352 compressed from 64256 +writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +1 second elapsed + + + +[Reading texlights from 'lights.rad'] +[48 texlights parsed from 'lights.rad'] + +[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] +[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] + +Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf +Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf +Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf +Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf +Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf +Loaded alpha texture materials\Metal\metalbar001c.vtf +Loaded alpha texture materials\Metal\metalbar001a.vtf +Loaded alpha texture materials\Dev\dev_measurerails01.vtf +Loaded alpha texture materials\Metal\metalrail013a.vtf +Loaded alpha texture materials\Dev\dev_measurerails02.vtf +Loaded alpha texture materials\Metal\metalrail013b.vtf +Loaded alpha texture materials\Metal\metalgrate013b.vtf +Loaded alpha texture materials\Metal\metalgrate016a.vtf +Loaded alpha texture materials\Metal\metalgate001a.vtf +Loaded alpha texture materials\Metal\metalfence001a.vtf +Loaded alpha texture materials\Metal\metaltruss026a.vtf +Loaded alpha texture materials\Metal\metaltruss022a.vtf +Loaded alpha texture materials\Metal\metalgrate011a.vtf +5875 faces +7 degenerate faces +500462 square feet [72066560.00 square inches] +1 Displacements +1821 Square Feet [262229.47 Square Inches] +5868 patches before subdivision +zero area child patch +zero area child patch +zero area child patch +94844 patches after subdivision +113 direct lights +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 9347019, max 592 +transfer lists: 71.3 megs +0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(164014, 148278, 106074) +0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(15417, 13165, 7952) +0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1899, 1504, 763) +0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(243, 182, 81) +0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(35, 25, 10) +0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) +0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) +0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) +Build Patch/Sample Hash Table(s).....Done<0.0154 sec> +0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done +0 of 0 (0% of) surface lights went in leaf ambient cubes. +0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done +Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 +Ready to Finish + +Object names Objects/Maxobjs Memory / Maxmem Fullness +------------ --------------- --------------- -------- +models 63/4096 3024/196608 ( 1.5%) +brushes 2384/32768 28608/393216 ( 7.3%) +brushsides 22057/65536 176456/524288 (33.7%) +planes 15052/65536 301040/1310720 (23.0%) +vertexes 9207/65536 110484/786432 (14.0%) +nodes 2379/65536 76128/2097152 ( 3.6%) +texinfos 2125/12288 153000/884736 (17.3%) +texdata 175/2048 5600/65536 ( 8.5%) +dispinfos 1/0 176/0 ( 0.0%) +disp_verts 81/0 1620/0 ( 0.0%) +disp_tris 128/0 256/0 ( 0.0%) +disp_lmsamples 4624/0 4624/0 ( 0.0%) +faces 5875/65536 329000/3670016 ( 9.0%) +hdr faces 5875/65536 329000/3670016 ( 9.0%) +origfaces 4385/65536 245560/3670016 ( 6.7%) +leaves 2443/65536 78176/2097152 ( 3.7%) +leaffaces 7222/65536 14444/131072 (11.0%) +leafbrushes 4737/65536 9474/131072 ( 7.2%) +areas 7/1024 56/8192 ( 0.7%) +surfedges 46129/512000 184516/2048000 ( 9.0%) +edges 28075/256000 112300/1024000 (11.0%) +LDR worldlights 0/16384 0/1441792 ( 0.0%) +HDR worldlights 113/16384 9944/1441792 ( 0.7%) +leafwaterdata 2/32768 24/393216 ( 0.0%) +waterstrips 733/131072 7330/1310720 ( 0.6%) +waterverts 0/131072 0/1572864 ( 0.0%) +waterindices 12666/131072 25332/262144 ( 9.7%) +cubemapsamples 40/1024 640/16384 ( 3.9%) +overlays 30/1024 10560/360448 ( 2.9%) +LDR lightdata [variable] 0/0 ( 0.0%) +HDR lightdata [variable] 4310748/0 ( 0.0%) +visdata [variable] 40352/16777216 ( 0.2%) +entdata [variable] 249200/393216 (63.4%) +LDR ambient table 2443/65536 9772/262144 ( 3.7%) +HDR ambient table 2443/65536 9772/262144 ( 3.7%) +LDR leaf ambient 2443/65536 68404/1835008 ( 3.7%) +HDR leaf ambient 4608/65536 129024/1835008 ( 7.0%) +occluders 0/0 0/0 ( 0.0%) +occluder polygons 0/0 0/0 ( 0.0%) +occluder vert ind 0/0 0/0 ( 0.0%) +detail props [variable] 1/12 ( 8.3%) +static props [variable] 1/50194 ( 0.0%) +pakfile [variable] 2368618/0 ( 0.0%) +physics [variable] 816263/4194304 (19.5%) +physics terrain [variable] 377/1048576 ( 0.0%) + +Level flags = 2 + +Total triangle count: 16752 +Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +43 seconds elapsed