diff -r cf760689c5bf -r d70f825717b6 fb_01.log --- a/fb_01.log Thu Nov 02 16:20:03 2017 -0600 +++ b/fb_01.log Thu Dec 28 04:28:15 2017 -0700 @@ -6,8 +6,9 @@ Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist +material "brick/brickwall008d" not found. +Material not found!: BRICK/BRICKWALL008D Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt -Patching WVT material: maps/fb_01/concrete/blenddebris001a_wvt_patch Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... @@ -33,14 +34,14 @@ Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... -done (0) (502551 bytes) +done (0) (520221 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... -Reduced 2770 texinfos to 1378 -Reduced 172 texdatas to 141 (5345 bytes to 4224) +Reduced 2838 texinfos to 1436 +Reduced 175 texdatas to 145 (5404 bytes to 4308) Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -1 second elapsed +2 seconds elapsed ================== VVIS ================== @@ -50,16 +51,16 @@ 12 threads reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt - 400 portalclusters - 919 numportals -0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 251 visible clusters (0.61%) -Total clusters visible: 41134 -Average clusters visible: 102 + 415 portalclusters + 958 numportals +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 285 visible clusters (0.65%) +Total clusters visible: 43963 +Average clusters visible: 105 Building PAS... -Average clusters audible: 210 -visdatasize:30565 compressed from 44800 +Average clusters audible: 219 +visdatasize:32766 compressed from 46480 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -0 seconds elapsed +1 second elapsed ================== VRAD ================== @@ -77,28 +78,28 @@ Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf -3841 faces +3922 faces 6 degenerate faces -197532 square feet [28444702.00 square inches] +198297 square feet [28554858.00 square inches] 6 Displacements 3860 Square Feet [555841.94 Square Inches] -3835 patches before subdivision +3916 patches before subdivision zero area child patch zero area child patch zero area child patch -68199 patches after subdivision -103 direct lights -0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7776302, max 684 -transfer lists: 59.3 megs -0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(43593, 34718, 20584) -0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6584, 5115, 2681) -0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1003, 737, 339) -0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(172, 121, 52) -0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 19, 8) -0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) +70438 patches after subdivision +101 direct lights +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7960598, max 684 +transfer lists: 60.7 megs +0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(40688, 32108, 18672) +0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6091, 4772, 2483) +0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(906, 690, 316) +0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(152, 112, 48) +0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(26, 18, 7) +0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) -Build Patch/Sample Hash Table(s).....Done<0.0097 sec> +Build Patch/Sample Hash Table(s).....Done<0.0124 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done @@ -108,53 +109,53 @@ Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 48/1024 2304/49152 ( 4.7%) -brushes 1483/8192 17796/98304 (18.1%) -brushsides 12933/65536 103464/524288 (19.7%) -planes 8368/65536 167360/1310720 (12.8%) -vertexes 5907/65536 70884/786432 ( 9.0%) -nodes 1826/65536 58432/2097152 ( 2.8%) -texinfos 1378/12288 99216/884736 (11.2%) -texdata 141/2048 4512/65536 ( 6.9%) +brushes 1543/8192 18516/98304 (18.8%) +brushsides 13462/65536 107696/524288 (20.5%) +planes 8662/65536 173240/1310720 (13.2%) +vertexes 6034/65536 72408/786432 ( 9.2%) +nodes 1865/65536 59680/2097152 ( 2.8%) +texinfos 1436/12288 103392/884736 (11.7%) +texdata 145/2048 4640/65536 ( 7.1%) dispinfos 6/0 1056/0 ( 0.0%) disp_verts 486/0 9720/0 ( 0.0%) disp_tris 768/0 1536/0 ( 0.0%) disp_lmsamples 11920/0 11920/0 ( 0.0%) -faces 3841/65536 215096/3670016 ( 5.9%) -hdr faces 3841/65536 215096/3670016 ( 5.9%) -origfaces 2684/65536 150304/3670016 ( 4.1%) -leaves 1875/65536 60000/2097152 ( 2.9%) -leaffaces 4872/65536 9744/131072 ( 7.4%) -leafbrushes 3075/65536 6150/131072 ( 4.7%) +faces 3922/65536 219632/3670016 ( 6.0%) +hdr faces 3922/65536 219632/3670016 ( 6.0%) +origfaces 2779/65536 155624/3670016 ( 4.2%) +leaves 1914/65536 61248/2097152 ( 2.9%) +leaffaces 4934/65536 9868/131072 ( 7.5%) +leafbrushes 3128/65536 6256/131072 ( 4.8%) areas 5/256 40/2048 ( 2.0%) -surfedges 29400/512000 117600/2048000 ( 5.7%) -edges 17749/256000 70996/1024000 ( 6.9%) +surfedges 30095/512000 120380/2048000 ( 5.9%) +edges 18196/256000 72784/1024000 ( 7.1%) LDR worldlights 0/8192 0/720896 ( 0.0%) -HDR worldlights 103/8192 9064/720896 ( 1.3%) +HDR worldlights 101/8192 8888/720896 ( 1.2%) leafwaterdata 1/32768 12/393216 ( 0.0%) -waterstrips 467/32768 4670/327680 ( 1.4%) +waterstrips 483/32768 4830/327680 ( 1.5%) waterverts 0/65536 0/786432 ( 0.0%) -waterindices 8595/65536 17190/131072 (13.1%) +waterindices 8814/65536 17628/131072 (13.4%) cubemapsamples 35/1024 560/16384 ( 3.4%) -overlays 19/512 6688/180224 ( 3.7%) +overlays 22/512 7744/180224 ( 4.3%) LDR lightdata [variable] 0/0 ( 0.0%) -HDR lightdata [variable] 3184908/0 ( 0.0%) -visdata [variable] 30565/16777216 ( 0.2%) -entdata [variable] 182287/393216 (46.4%) -LDR ambient table 1875/65536 7500/262144 ( 2.9%) -HDR ambient table 1875/65536 7500/262144 ( 2.9%) -LDR leaf ambient 1875/65536 52500/1835008 ( 2.9%) -HDR leaf ambient 3348/65536 93744/1835008 ( 5.1%) +HDR lightdata [variable] 3309720/0 ( 0.0%) +visdata [variable] 32766/16777216 ( 0.2%) +entdata [variable] 181863/393216 (46.3%) +LDR ambient table 1914/65536 7656/262144 ( 2.9%) +HDR ambient table 1914/65536 7656/262144 ( 2.9%) +LDR leaf ambient 1914/65536 53592/1835008 ( 2.9%) +HDR leaf ambient 3479/65536 97412/1835008 ( 5.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) -static props [variable] 1/24266 ( 0.0%) -pakfile [variable] 4374133/0 ( 0.0%) -physics [variable] 502551/4194304 (12.0%) +static props [variable] 1/26514 ( 0.0%) +pakfile [variable] 4552306/0 ( 0.0%) +physics [variable] 520221/4194304 (12.4%) physics terrain [variable] 1146/1048576 ( 0.1%) Level flags = 2 -Total triangle count: 11119 +Total triangle count: 11298 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -17 seconds elapsed +37 seconds elapsed