More nodraw fixup

Use sunset skybox

Replace curved road with displacement version

Tweak lighting again

More geo fleshed out at terminal hotel loading bay

Fix leak

Add detailing

Add attic to building 1B

Add external styling for building near hospital

Add tunnel near 0, 0, 0

Add cubemap to dsb_4 basement

Add basement clutter in dsb_4

(0) -12 +12 tip

mercurial