changelog
- Fri, 06 Sep 2024 01:07:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 06 Sep 2024 01:07:37 -0600] rev 50
- More lower road detail
- Sun, 01 Sep 2024 17:52:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 01 Sep 2024 17:52:05 -0600] rev 49
- Fix non-moved tool brushes from last time
Add stairs and clean up hotel loading bay area
Add detail to loading bay bridged building
Add lighting and detail to road bridge lower
- Sun, 01 Sep 2024 01:41:23 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 01 Sep 2024 01:41:23 -0600] rev 48
- More nodraw fixup
Lower right side of the by 128-256 units
- Wed, 10 Apr 2024 00:47:40 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 10 Apr 2024 00:47:40 -0600] rev 47
- Use sunset skybox
Add detailing to terminal loading bay
Add trees to hospital area hill
- Fri, 05 Apr 2024 14:29:51 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 05 Apr 2024 14:29:51 -0600] rev 46
- Replace curved road with displacement version
More details in terminal loading area
- Thu, 04 Apr 2024 22:00:59 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 04 Apr 2024 22:00:59 -0600] rev 45
- Tweak lighting again
- Thu, 04 Apr 2024 20:56:06 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 04 Apr 2024 20:56:06 -0600] rev 44
- More geo fleshed out at terminal hotel loading bay