Remove fake sky from ind_2 causing compile issues manifest

Break out ind_2 into its own map manifest

Attempt to fix shadows in 3d sky manifest

Flesh out industiral building near apt_1 manifest

Change sun angles manifest

Fix absolutely scuffed 3d_skybox entities manifest

Add 3d_skybox instance manifest

Brush out scenery building near apt_1b manifest

Re-enable sky visgroup on base map manifest

More world details manifest

Misc changes

Add industrial 1 to instances manifest

(0) -12 +12 tip

mercurial