changelog
- Sun, 28 Jan 2018 22:46:08 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 28 Jan 2018 22:46:08 -0700] rev 30
- - Remove decoy from spawning
- Tue, 07 Nov 2017 21:51:59 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 07 Nov 2017 21:51:59 -0700] rev 29
- - Fix archway texture consistancy
- Replace sirifle
- Thu, 19 Oct 2017 18:57:53 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 19 Oct 2017 18:57:53 -0600] rev 28
- - Add D Visualizer despencer
- Mon, 16 Oct 2017 07:09:36 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 16 Oct 2017 07:09:36 -0600] rev 27
- - Rotate triggerhurt test range
- Change texture pattern on overhead arch
- Open skybox up in areas
- Mon, 16 Oct 2017 06:33:07 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 16 Oct 2017 06:33:07 -0600] rev 26
- - Fix last T vending machine explosions
- Rig up extra logic for NO vender
- Fix visible nodraw
- Add progressivly shrinking duck test (Quack)
- Shift position of debug text displays on screen
- Fix T decoy not vending properly
- Fix vphys float room lever going inside world
- Add light to explosion box
- Add T Arsenal text
- Fix revolver orentation
- Tue, 10 Oct 2017 18:10:43 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 10 Oct 2017 18:10:43 -0600] rev 25
- - Move explosive barrel spawner
- Add areaportals
- Raise lightmap resolution
- Fri, 21 Jul 2017 02:53:55 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 21 Jul 2017 02:53:55 -0600] rev 24
- - Add all T weapons
- Add all D weapons
- Add barrel spawner
- Tue, 18 Jul 2017 21:47:10 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 18 Jul 2017 21:47:10 -0600] rev 23
- - Quality of life improvements
Buttons are much quicker
- Thu, 13 Jul 2017 07:26:10 -0600
- by rrerr [Thu, 13 Jul 2017 07:26:10 -0600] rev 22
- - Cubemap mods
- Wed, 12 Jul 2017 00:52:56 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 12 Jul 2017 00:52:56 -0600] rev 21
- - Add explosive room
- Add infinite fall
- Add fall pit
- Add some fun stuff
- Add cubemaps