diff -r 0a8d8d1522b7 -r 5322f0778cb1 site/features_tools.html --- a/site/features_tools.html Thu Jan 02 03:02:34 2020 -0700 +++ b/site/features_tools.html Thu Jan 02 03:55:00 2020 -0700 @@ -28,14 +28,11 @@
Source 2 comes with an integrated development enviornment (IDE), consisting of:
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- Asset Browser, Level Editor, Material Editor, Model Editor, Particle Editor, and Film Maker.
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The Asset Browser allows quick searching, previewing, grouping, and managing assets.
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The Source 2 Level Editor (Hammer) is a revolutionary leap above even contemporary level editors.
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No more fiddling with text-based VMT files, slow material reloads, and trial & error debugging.
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Model viewer, and editor. No more fiddling with QC files, this does it all.
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PET is for editing particles
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The Filmmaker is used for rendering high-quality cinematics from in-engine.
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Vastly improved over the simple in-engine console of yore. Using a networked API for engine communication it allows remote debugging.
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Used to make Choreo scenes.
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