Mon, 30 Apr 2018 17:03:00 -0600
- Add experimental glass models
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/linol/lin_solid_red" | |
4 | "$bumpmap" "glitchvid/linol/lin_shared_normalmap" | |
5 | "$nodiffusebumplighting" "1" | |
6 | //Thanks Hyiu, for notifying me of this. | |
7 | //ENVMAP STUFF | |
8 | "$envmap" "env_cubemap" | |
9 | "$normalmapalphaenvmapmask" 1 | |
10 | //Brackets for goddamn standard 0-255 RGB color. none of that decimal shit here, fuck off. | |
11 | "$envmaptint" "[ 0.55 0.50 0.50 ]" | |
12 | "$surfaceprop" "tile" | |
13 | } |