Fri, 18 Mar 2016 01:44:15 -0600
+ Updated nicetile02 assets
Brought in newer version from UE4 project file
Still need to do nicetile01, create alternate diffuse colors.
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/metal/cabletray" | |
4 | "$bumpmap" "glitchvid/metal/cabletray_nrm" | |
5 | "$envmap" "env_cubemap" | |
6 | "$normalmapalphaenvmapmask" 1 | |
7 | "$envmaptint" "[ 1 1 1 ]" | |
8 | "$surfaceprop" "metal" | |
9 | } |