materials/glitchvid/metal/cabletray.vmt

Fri, 18 Mar 2016 01:44:15 -0600

author
glitchvid
date
Fri, 18 Mar 2016 01:44:15 -0600
changeset 4
7f7100b30ba2
parent 0
a5ee9df947f6
permissions
-rw-r--r--

+ Updated nicetile02 assets
Brought in newer version from UE4 project file
Still need to do nicetile01, create alternate diffuse colors.

"LightmappedGeneric"
{
	"$basetexture" "glitchvid/metal/cabletray"
	"$bumpmap" "glitchvid/metal/cabletray_nrm"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[ 1 1 1 ]"
	"$surfaceprop" "metal"
}

mercurial