materials/glitchvid/plaster/plaster_lightgrey_darkreflect.vmt

Sun, 05 Feb 2023 15:04:56 -0700

author
Glitchvid <Glitchvid@glitchvid.com>
date
Sun, 05 Feb 2023 15:04:56 -0700
changeset 95
e4cd7fbc50ec
parent 0
a5ee9df947f6
permissions
-rw-r--r--

Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...

0
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glitchvid
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1 "LightmappedGeneric"
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glitchvid
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2 {
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3 "$basetexture" "glitchvid/plaster/75white_plaster"
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4 "$bumpmap" "glitchvid/plaster/plaster_normalmap"
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5 "$envmap" "env_cubemap"
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6 "$normalmapalphaenvmapmask" 1
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7 "$envmaptint" "[ 0.25 0.25 0.25 ]"
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8 "$envmapcontrast" 0.2
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9 "$envmapsaturation" 1
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10 "$surfaceprop" "plaster"
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11 //"$detail" "detail_dense\grainy_plaster_dense"
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12 //"$detailscale" 1.2
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13 //"$detailblendfactor" "1"
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14 //"$detailblendmode" "0"
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15 }

mercurial