materials/glitchvid/plaster/plaster_lightgrey_darkreflect.vmt

Sun, 05 Feb 2023 15:04:56 -0700

author
Glitchvid <Glitchvid@glitchvid.com>
date
Sun, 05 Feb 2023 15:04:56 -0700
changeset 95
e4cd7fbc50ec
parent 0
a5ee9df947f6
permissions
-rw-r--r--

Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...

"LightmappedGeneric"
{
	"$basetexture" "glitchvid/plaster/75white_plaster"
	"$bumpmap" "glitchvid/plaster/plaster_normalmap"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[ 0.25 0.25 0.25 ]"
	"$envmapcontrast" 0.2
	"$envmapsaturation" 1
	"$surfaceprop" "plaster"
	//"$detail" "detail_dense\grainy_plaster_dense"
	//"$detailscale" 1.2
	//"$detailblendfactor" "1"
	//"$detailblendmode" "0"
}

mercurial