Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/wood/nicewood_roughfinish_med" | |
4 | "$bumpmap" "glitchvid/wood/nicewood_roughfinish_med_normal" | |
5 | "$envmap" "env_cubemap" | |
6 | "$reflectivity" "{88 58 38}" //ALT - 133 98 66 | |
7 | "$normalmapalphaenvmapmask" 1 | |
8 | "$envmaptint" "[ 0.22 0.22 0.22 ]" | |
9 | "$envmapcontrast" 0.4 | |
10 | "$envmapsaturation" 1 | |
11 | "$surfaceprop" "wood" | |
24 | 12 | "$detail" "glitchvid/detail/woodcrackdetail" |
13 | "$detailscale" 8 | |
14 | "$detailblendfactor" "0.5" | |
15 | ||
0 | 16 | } |