Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
"LightmappedGeneric" { "$basetexture" "glitchvid/wood/nicewood_roughfinish_med" "$bumpmap" "glitchvid/wood/nicewood_roughfinish_med_normal" "$envmap" "env_cubemap" "$reflectivity" "{88 58 38}" //ALT - 133 98 66 "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.22 0.22 0.22 ]" "$envmapcontrast" 0.4 "$envmapsaturation" 1 "$surfaceprop" "wood" "$detail" "glitchvid/detail/woodcrackdetail" "$detailscale" 8 "$detailblendfactor" "0.5" }