1 LightmappedGeneric |
1 LightmappedGeneric |
2 { |
2 { |
3 "$basetexture" "glitchvid/glass/glasspane_centerline_dark_diffuse" |
3 "$basetexture" "glitchvid/glass/glasspane_centerline_dark_diffuse" |
4 // "$basetexturetransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" |
4 // "$basetexturetransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" |
5 "$envmapmask" "glitchvid/glass/glasspane_centerline_specular" |
5 "$envmapmask" "glitchvid/glass/glasspane_centerline_specular" |
|
6 "$envmaptint" "[2 2 2]" |
6 // "$envmapmasktransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" |
7 // "$envmapmasktransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" |
7 "$detail" "glitchvid/detail/glass_detail" |
8 "$detail" "glitchvid/detail/glass_detail" |
8 "$detailscale" "8" |
9 "$detailscale" "8" |
9 "$detailblendfactor" "1" |
10 "$detailblendfactor" "1" |
10 // Scale in hammer, else you get rendering artifacts in editor |
11 // Scale in hammer, else you get rendering artifacts in editor |