materials/glitchvid/plaster/plaster_lightgrey_darkreflect.vmt

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1 "LightmappedGeneric"
2 {
3 "$basetexture" "glitchvid/plaster/75white_plaster"
4 "$bumpmap" "glitchvid/plaster/plaster_normalmap"
5 "$envmap" "env_cubemap"
6 "$normalmapalphaenvmapmask" 1
7 "$envmaptint" "[ 0.25 0.25 0.25 ]"
8 "$envmapcontrast" 0.2
9 "$envmapsaturation" 1
10 "$surfaceprop" "plaster"
11 //"$detail" "detail_dense\grainy_plaster_dense"
12 //"$detailscale" 1.2
13 //"$detailblendfactor" "1"
14 //"$detailblendmode" "0"
15 }

mercurial