Mon, 30 Apr 2018 17:03:00 -0600
- Add experimental glass models
"Refract" { "$bluramount" "1" "$surfaceprop" "glass" "$refractamount" ".1" "$normalmap" "glitchvid/glass/glass_modern_window_normal" "$refracttinttexture" "glitchvid/glass/glass_modern_window" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 %tooltexture "glitchvid/glass/glass_modern_window" "$envmaptint" "[.3 .3 .3]" }