Sun, 20 Mar 2016 04:50:20 -0600
- Updated 'Cabletray'
Fixed up specular and diffuse slightly
Not finialized still, but good enough for now.
"LightmappedGeneric" { "$basetexture" "glitchvid/metal/stairmetaledge" "$bumpmap" "glitchvid/metal/stairmetaledge_nrm" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.25 0.25 0.25 ]" "$surfaceprop" "metal" "%tooltexture" "glitchvid/metal/stairmetaledge_tool" "$envmapcontrast" "0.1" }