Sun, 05 Feb 2023 15:04:56 -0700
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
"LightmappedGeneric" { "$basetexture" "glitchvid/metal/stairmetaledge" "$bumpmap" "glitchvid/metal/stairmetaledge_nrm" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.25 0.25 0.25 ]" "$surfaceprop" "metal" "%tooltexture" "glitchvid/metal/stairmetaledge_tool" "$envmapcontrast" "0.1" "$detail" "glitchvid/detail/metal_scratches_detail" "$detailscale" "1" }