Thu, 21 Apr 2016 10:52:41 -0600
- Add missing glass texture
This is essential for the map, it was missing before
"Refract" { "$bluramount" "1" "$surfaceprop" "glass" "$refractamount" ".1" "$normalmap" "glitchvid/glass/glass_modern_window_normal" "$refracttinttexture" "glitchvid/glass/glass_modern_window" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 %tooltexture "glitchvid/glass/glass_modern_window" "$envmaptint" "[0.3, 0.3, 0.3]" }