materials/glitchvid/metal/stairmetaledge.vmt

Fri, 18 Mar 2016 01:44:15 -0600

author
glitchvid
date
Fri, 18 Mar 2016 01:44:15 -0600
changeset 4
7f7100b30ba2
parent 0
a5ee9df947f6
child 24
c078a101870b
permissions
-rw-r--r--

+ Updated nicetile02 assets
Brought in newer version from UE4 project file
Still need to do nicetile01, create alternate diffuse colors.

"LightmappedGeneric"
{
	"$basetexture" "glitchvid/metal/stairmetaledge"
	"$bumpmap" "glitchvid/metal/stairmetaledge_nrm"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[ 0.25 0.25 0.25 ]"
	"$surfaceprop" "metal"
	"%tooltexture" "glitchvid/metal/stairmetaledge_tool"
	"$envmapcontrast"	"0.1"
}

mercurial