Sun, 20 Mar 2016 03:51:17 -0600
- Updated 'Cabletray'
Further progress on metal/cabletray. Includes,
Metal texture instead of placeholder
Baked normal in xnrm, -y tangent.
Probably not finished with this.
patch { include "materials/glitchvid/carpet/mdrnoff_carpet_default.vmt" insert { "$color" "[2 2 2]" // I used brackets here because I want int "$reflectivity" "{52 52 52}" // Curly Brackets because absolute value // If you care to learn how that works read: // https://developer.valvesoftware.com/wiki/Material_vector } }