Sun, 20 Mar 2016 03:51:17 -0600
- Updated 'Cabletray'
Further progress on metal/cabletray. Includes,
Metal texture instead of placeholder
Baked normal in xnrm, -y tangent.
Probably not finished with this.
"LightmappedGeneric" { "$basetexture" "glitchvid/wood/nicewood_roughfinish_med" "$bumpmap" "glitchvid/wood/nicewood_roughfinish_med_normal" "$envmap" "env_cubemap" "$reflectivity" "{88 58 38}" //ALT - 133 98 66 "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.22 0.22 0.22 ]" "$envmapcontrast" 0.4 "$envmapsaturation" 1 "$surfaceprop" "wood" //"$detail" "detail_dense\grainy_plaster_dense" //"$detailscale" 1.2 //"$detailblendfactor" "1" //"$detailblendmode" "0" }