Sun, 09 Jul 2017 00:44:49 -0600
- Make darkglass more visible
LightmappedGeneric { "$basetexture" "glitchvid/glass/glasspane_centerline_dark_diffuse" // "$basetexturetransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" "$envmapmask" "glitchvid/glass/glasspane_centerline_specular" // "$envmapmasktransform" "center .5 .5 scale 0.5 0.5 rotate 0 translate 0 0" "$detail" "glitchvid/detail/glass_detail" "$detailscale" "8" "$detailblendfactor" "1" // Scale in hammer, else you get rendering artifacts in editor "$surfaceprop" "glass" "$translucent" "1" "$envmap" "env_cubemap" }