Mon, 30 Apr 2018 17:03:00 -0600
- Add experimental glass models
"LightmappedGeneric" { "$basetexture" "glitchvid/wood/nicewood_roughfinish_med" "$bumpmap" "glitchvid/wood/nicewood_roughfinish_med_normal" "$envmap" "env_cubemap" "$reflectivity" "{88 58 38}" //ALT - 133 98 66 "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.22 0.22 0.22 ]" "$envmapcontrast" 0.4 "$envmapsaturation" 1 "$surfaceprop" "wood" "$detail" "glitchvid/detail/woodcrackdetail" "$detailscale" 8 "$detailblendfactor" "0.5" }