materials/glitchvid/linol/lin_solid_lgray.vmt

Sun, 05 Feb 2023 15:04:56 -0700

author
Glitchvid <Glitchvid@glitchvid.com>
date
Sun, 05 Feb 2023 15:04:56 -0700
changeset 95
e4cd7fbc50ec
parent 0
a5ee9df947f6
permissions
-rw-r--r--

Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...

"LightmappedGeneric"
{
	"$basetexture" "glitchvid/linol/lin_solid_lgray"
	"$bumpmap" "glitchvid/linol/lin_shared_normalmap"
	"$nodiffusebumplighting" "1"
	//Thanks Hyiu, for notifying me of this.
	//ENVMAP STUFF
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	//Brackets for goddamn standard 0-255 RGB color.  none of that decimal shit here, fuck off.
	"$envmaptint" "[ 0.33 0.33 0.33 ]"
	"$surfaceprop" "plastic"
}

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