materials/models/props/foreguard/rails/metalrail90dsharp.vmt@e4cd7fbc50ec
materials/models/props/foreguard/rails/metalrail90dsharp.vmt
Sun, 05 Feb 2023 15:04:56 -0700
- author
- Glitchvid <Glitchvid@glitchvid.com>
- date
- Sun, 05 Feb 2023 15:04:56 -0700
- changeset 95
- e4cd7fbc50ec
- parent 30
-
1d1e605d4620
- permissions
- -rw-r--r--
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
"VertexlitGeneric"
{
"$basetexture" "models/props/foreguard/rails/metalrail90dsharp_diffuse"
"$basealphaenvmapmask" "1"
"$model" 1
$envmap env_cubemap
$envmaptint "[1 1 1]"
$detail "glitchvid/detail/metal_scratches_detail"
$detailscale "2.5"
}