materials/models/props/foreguard/rails/metalrail90dsharp.vmt

Sun, 05 Feb 2023 15:04:56 -0700

author
Glitchvid <Glitchvid@glitchvid.com>
date
Sun, 05 Feb 2023 15:04:56 -0700
changeset 95
e4cd7fbc50ec
parent 30
1d1e605d4620
permissions
-rw-r--r--

Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...

"VertexlitGeneric"
{
	"$basetexture" "models/props/foreguard/rails/metalrail90dsharp_diffuse"
	"$basealphaenvmapmask"	"1"
	"$model" 1
	$envmap env_cubemap
	$envmaptint	"[1 1 1]"
	$detail		"glitchvid/detail/metal_scratches_detail"
	$detailscale	"2.5"
}

mercurial