Thu, 21 Apr 2016 23:36:36 -0600
- Add TTT weapons
- TTT Visgroups
- Add TTT Prefabs
14 | 1 | |
2 | ================== VVIS ================== | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | 6 threads | |
8 | reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp | |
9 | reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt | |
35 | 10 | 1972 portalclusters |
11 | 5453 numportals | |
12 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1782 visible clusters (0.52%) | |
13 | Total clusters visible: 340016 | |
14 | Average clusters visible: 172 | |
14 | 15 | Building PAS... |
35 | 16 | Average clusters audible: 630 |
17 | visdatasize:401925 compressed from 978112 | |
14 | 18 | writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
35 | 19 | 38 seconds elapsed |
14 | 20 | |
21 | ================== VRAD ================== | |
22 | ||
23 | ||
24 | ||
25 | ||
26 | [Reading texlights from 'lights.rad'] | |
27 | [48 texlights parsed from 'lights.rad'] | |
28 | ||
26 | 29 | [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
30 | [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] | |
14 | 31 | |
32 | Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp | |
33 | Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf | |
34 | Loaded alpha texture materials\models\props_foliage\vines01.vtf | |
35 | 35 | 18929 faces |
36 | 9 degenerate faces | |
37 | 875663 square feet [126095528.00 square inches] | |
14 | 38 | 3 Displacements |
39 | 1069 Square Feet [154061.73 Square Inches] | |
35 | 40 | 18920 patches before subdivision |
14 | 41 | zero area child patch |
35 | 42 | 361352 patches after subdivision |
43 | 2696 direct lights | |
44 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62362167, max 1491 | |
45 | transfer lists: 475.8 megs | |
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35 | 146 | Build Patch/Sample Hash Table(s).....Done<0.1274 sec> |
14 | 147 | 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
148 | 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. | |
149 | 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done | |
150 | Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 | |
151 | Ready to Finish | |
152 | ||
153 | Object names Objects/Maxobjs Memory / Maxmem Fullness | |
154 | ------------ --------------- --------------- -------- | |
35 | 155 | models 58/1024 2784/49152 ( 5.7%) |
156 | brushes 5922/8192 71064/98304 (72.3%) | |
157 | brushsides 51519/65536 412152/524288 (78.6%) | |
158 | planes 32870/65536 657400/1310720 (50.2%) | |
159 | vertexes 33296/65536 399552/786432 (50.8%) | |
160 | nodes 5213/65536 166816/2097152 ( 8.0%) | |
161 | texinfos 4729/12288 340488/884736 (38.5%) | |
162 | texdata 825/2048 26400/65536 (40.3%) | |
14 | 163 | dispinfos 3/0 528/0 ( 0.0%) |
164 | disp_verts 131/0 2620/0 ( 0.0%) | |
165 | disp_tris 192/0 384/0 ( 0.0%) | |
166 | disp_lmsamples 3084/0 3084/0 ( 0.0%) | |
35 | 167 | faces 18929/65536 1060024/3670016 (28.9%) |
168 | hdr faces 18929/65536 1060024/3670016 (28.9%) | |
169 | origfaces 11973/65536 670488/3670016 (18.3%) | |
170 | leaves 5272/65536 168704/2097152 ( 8.0%) | |
171 | leaffaces 25507/65536 51014/131072 (38.9%) | |
172 | leafbrushes 11572/65536 23144/131072 (17.7%) | |
173 | areas 19/256 152/2048 ( 7.4%) | |
174 | surfedges 140125/512000 560500/2048000 (27.4%) | |
175 | edges 86565/256000 346260/1024000 (33.8%) | |
14 | 176 | LDR worldlights 0/8192 0/720896 ( 0.0%) |
35 | 177 | HDR worldlights 2696/8192 237248/720896 (32.9%) |
14 | 178 | leafwaterdata 2/32768 24/393216 ( 0.0%) |
35 | 179 | waterstrips 2749/32768 27490/327680 ( 8.4%) |
14 | 180 | waterverts 0/65536 0/786432 ( 0.0%) |
35 | 181 | waterindices 58272/65536 116544/131072 (88.9%) VERY FULL! |
28 | 182 | cubemapsamples 81/1024 1296/16384 ( 7.9%) |
17 | 183 | overlays 48/512 16896/180224 ( 9.4%) |
14 | 184 | LDR lightdata [variable] 0/0 ( 0.0%) |
35 | 185 | HDR lightdata [variable] 28221484/0 ( 0.0%) |
186 | visdata [variable] 401925/16777216 ( 2.4%) | |
187 | entdata [variable] 399140/393216 (101.5%) VERY FULL! | |
188 | LDR ambient table 5272/65536 21088/262144 ( 8.0%) | |
189 | HDR ambient table 5272/65536 21088/262144 ( 8.0%) | |
190 | LDR leaf ambient 5272/65536 147616/1835008 ( 8.0%) | |
191 | HDR leaf ambient 23297/65536 652316/1835008 (35.5%) | |
14 | 192 | occluders 0/0 0/0 ( 0.0%) |
193 | occluder polygons 0/0 0/0 ( 0.0%) | |
194 | occluder vert ind 0/0 0/0 ( 0.0%) | |
195 | detail props [variable] 1/12 ( 8.3%) | |
35 | 196 | static props [variable] 1/75592 ( 0.0%) |
197 | pakfile [variable] 4546211/0 ( 0.0%) | |
198 | physics [variable] 1848526/4194304 (44.1%) | |
14 | 199 | physics terrain [variable] 469/1048576 ( 0.0%) |
200 | ||
201 | Level flags = 2 | |
202 | ||
35 | 203 | Total triangle count: 54524 |
14 | 204 | Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
35 | 205 | 33 minutes, 6 seconds elapsed |