ttt_canvas.log

Mon, 02 Jul 2018 17:36:28 -0600

author
Glitchvid <Glitchvid@glitchvid.com>
date
Mon, 02 Jul 2018 17:36:28 -0600
branch
wip
changeset 216
2b4942e4aca7
parent 207
e48c4b58b217
child 220
609268c24d3f
permissions
-rw-r--r--

- Make sure to disable fading on the auditorium props
- Fix some detail geo
- Add striped bands to large office deadening wall
- Add target for remover
- Add description text for some entities
- Bump TTT Version

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2 ================== VVIS ==================
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7 12 threads
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8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
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10 1806 portalclusters
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11 4579 numportals
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12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1367 visible clusters (0.48%)
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13 Total clusters visible: 281912
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14 Average clusters visible: 156
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15 Building PAS...
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16 Average clusters audible: 482
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Glitchvid <Glitchvid@glitchvid.com>
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17 visdatasize:336649 compressed from 837984
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18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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19 7 seconds elapsed
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20
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21 ================== VRAD ==================
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26 [Reading texlights from 'lights.rad']
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27 [48 texlights parsed from 'lights.rad']
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28
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29 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
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30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
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31
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32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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Glitchvid <Glitchvid@glitchvid.com>
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33 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
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34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
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35 Loaded alpha texture materials\models\props\de_inferno\largebushi.vtf
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36 Loaded alpha texture materials\models\props\de_inferno\largebushj.vtf
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37 Loaded alpha texture materials\models\props\de_inferno\largebushh.vtf
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38 Loaded alpha texture materials\models\props\de_inferno\largebushe.vtf
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39 Loaded alpha texture materials\models\props\de_inferno\largebushd.vtf
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40 Loaded alpha texture materials\models\props\de_inferno\lilypads.vtf
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Glitchvid <Glitchvid@glitchvid.com>
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41 20479 faces
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42 6 degenerate faces
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Glitchvid <Glitchvid@glitchvid.com>
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43 1281182 square feet [184490320.00 square inches]
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44 4 Displacements
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45 1197 Square Feet [172495.31 Square Inches]
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46 20473 patches before subdivision
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47 412175 patches after subdivision
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48 4714 direct lights
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49 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 65678840, max 1439
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50 transfer lists: 501.1 megs
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parents: 200
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112 0...1...2...3...4...5...6...7...8...9...10 Bounce #62 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
113 0...1...2...3...4...5...6...7...8...9...10 Bounce #63 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
114 0...1...2...3...4...5...6...7...8...9...10 Bounce #64 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
115 0...1...2...3...4...5...6...7...8...9...10 Bounce #65 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
116 0...1...2...3...4...5...6...7...8...9...10 Bounce #66 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
117 0...1...2...3...4...5...6...7...8...9...10 Bounce #67 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
118 0...1...2...3...4...5...6...7...8...9...10 Bounce #68 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
119 0...1...2...3...4...5...6...7...8...9...10 Bounce #69 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
120 0...1...2...3...4...5...6...7...8...9...10 Bounce #70 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
121 0...1...2...3...4...5...6...7...8...9...10 Bounce #71 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
122 0...1...2...3...4...5...6...7...8...9...10 Bounce #72 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
123 0...1...2...3...4...5...6...7...8...9...10 Bounce #73 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
124 0...1...2...3...4...5...6...7...8...9...10 Bounce #74 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
125 0...1...2...3...4...5...6...7...8...9...10 Bounce #75 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
126 0...1...2...3...4...5...6...7...8...9...10 Bounce #76 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
127 0...1...2...3...4...5...6...7...8...9...10 Bounce #77 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
128 0...1...2...3...4...5...6...7...8...9...10 Bounce #78 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
129 0...1...2...3...4...5...6...7...8...9...10 Bounce #79 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
130 0...1...2...3...4...5...6...7...8...9...10 Bounce #80 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
131 0...1...2...3...4...5...6...7...8...9...10 Bounce #81 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
132 0...1...2...3...4...5...6...7...8...9...10 Bounce #82 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
133 0...1...2...3...4...5...6...7...8...9...10 Bounce #83 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
134 0...1...2...3...4...5...6...7...8...9...10 Bounce #84 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
135 0...1...2...3...4...5...6...7...8...9...10 Bounce #85 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
136 0...1...2...3...4...5...6...7...8...9...10 Bounce #86 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
137 0...1...2...3...4...5...6...7...8...9...10 Bounce #87 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
138 0...1...2...3...4...5...6...7...8...9...10 Bounce #88 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
139 0...1...2...3...4...5...6...7...8...9...10 Bounce #89 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
140 0...1...2...3...4...5...6...7...8...9...10 Bounce #90 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
141 0...1...2...3...4...5...6...7...8...9...10 Bounce #91 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
142 0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
145 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
146 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
147 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
148 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
149 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
150 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
151 Build Patch/Sample Hash Table(s).....Done<0.0750 sec>
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
152 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
153 3859 of 3861 (99% of) surface lights went in leaf ambient cubes.
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
154 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
155 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
156 Ready to Finish
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
157
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
158 Object names Objects/Maxobjs Memory / Maxmem Fullness
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
159 ------------ --------------- --------------- --------
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
160 models 146/1024 7008/49152 (14.3%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
161 brushes 6890/8192 82680/98304 (84.1%) VERY FULL!
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
162 brushsides 59565/65536 476520/524288 (90.9%) VERY FULL!
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
163 planes 37494/65536 749880/1310720 (57.2%)
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
164 vertexes 33880/65536 406560/786432 (51.7%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
165 nodes 5568/65536 178176/2097152 ( 8.5%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
166 texinfos 6694/12288 481968/884736 (54.5%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
167 texdata 1096/2048 35072/65536 (53.5%)
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
168 dispinfos 4/0 704/0 ( 0.0%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
169 disp_verts 212/0 4240/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
170 disp_tris 320/0 640/0 ( 0.0%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
171 disp_lmsamples 3532/0 3532/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
172 faces 20479/65536 1146824/3670016 (31.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
173 hdr faces 20479/65536 1146824/3670016 (31.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
174 origfaces 13407/65536 750792/3670016 (20.5%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
175 leaves 5715/65536 182880/2097152 ( 8.7%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
176 leaffaces 27130/65536 54260/131072 (41.4%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
177 leafbrushes 13823/65536 27646/131072 (21.1%)
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
178 areas 23/256 184/2048 ( 9.0%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
179 surfedges 154074/512000 616296/2048000 (30.1%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
180 edges 95365/256000 381460/1024000 (37.3%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
181 LDR worldlights 0/8192 0/720896 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
182 HDR worldlights 4714/8192 414832/720896 (57.5%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
183 leafwaterdata 2/32768 24/393216 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
184 waterstrips 2563/32768 25630/327680 ( 7.8%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
185 waterverts 0/65536 0/786432 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
186 waterindices 48879/65536 97758/131072 (74.6%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
187 cubemapsamples 119/1024 1904/16384 (11.6%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
188 overlays 56/512 19712/180224 (10.9%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
189 LDR lightdata [variable] 0/0 ( 0.0%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
190 HDR lightdata [variable] 31909928/0 ( 0.0%)
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
191 visdata [variable] 336649/16777216 ( 2.0%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
192 entdata [variable] 883575/393216 (224.7%) VERY FULL!
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
193 LDR ambient table 5715/65536 22860/262144 ( 8.7%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
194 HDR ambient table 5715/65536 22860/262144 ( 8.7%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
195 LDR leaf ambient 5715/65536 160020/1835008 ( 8.7%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
196 HDR leaf ambient 18090/65536 506520/1835008 (27.6%)
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
197 occluders 7/0 280/0 ( 0.0%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
198 occluder polygons 52/0 624/0 ( 0.0%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
199 occluder vert ind 228/0 912/0 ( 0.0%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
200 detail props [variable] 1/12 ( 8.3%)
3d71ef6da629 - Add playerclips to light fixtures
Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
201 static props [variable] 1/122776 ( 0.0%)
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
202 pakfile [variable] 7689280/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
203 physics [variable] 2200304/4194304 (52.5%)
206
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
204 physics terrain [variable] 774/1048576 ( 0.1%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
205
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
206 Level flags = 2
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
208 Total triangle count: 59499
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Glitchvid <Glitchvid@glitchvid.com>
parents: 200
diff changeset
209 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
207
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
210 25 minutes, 51 seconds elapsed
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
211
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
212
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
213
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
214 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
215 Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
216 ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
217 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
218 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
219 Can't find surfaceprop stone for material STONE/INFBASEA, using default
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
220 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
221 Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
222 fixing up env_cubemap materials on brush sides...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
223 env_cubemap pointing at deleted brushside near (-1920, 768, 640)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
224 env_cubemap pointing at deleted brushside near (-1920, 768, 640)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
225 env_cubemap pointing at deleted brushside near (-1920, 768, 640)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
226 env_cubemap pointing at deleted brushside near (-1920, 768, 640)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
227 env_cubemap pointing at deleted brushside near (-1920, 768, 640)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
228 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
229 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
230 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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231 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
232 Building Faces...done (0)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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233 Chop Details...done (1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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234 Find Visible Detail Sides...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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235 Merged 1636 detail faces...done (1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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236 Merging details...done (0)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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237 FixTjuncs...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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238 PruneNodes...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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239 WriteBSP...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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240 done (1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
241 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
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242 done (0)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
243 WARNING: node without a volume
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
244 Finding displacement neighbors...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
245 Finding lightmap sample positions...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
246 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
247 Building Physics collision data...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
248 done (0) (2204168 bytes)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
249 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
250 Compacting texture/material tables...
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
251 Reduced 14240 texinfos to 6706
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
252 Reduced 1308 texdatas to 1104 (73349 bytes to 63244)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
253 Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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Glitchvid <Glitchvid@glitchvid.com>
parents: 206
diff changeset
254 15 seconds elapsed

mercurial