Sat, 18 Jul 2015 19:53:14 -0600
Before I add new rails
0 | 1 | |
2 | ================== VVIS ================== | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | 6 threads | |
8 | reading e:\mapsrc\foreguard\ttt_foreguard.bsp | |
9 | reading e:\mapsrc\foreguard\ttt_foreguard.prt | |
10 | 1973 portalclusters | |
11 | 5431 numportals | |
12 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1762 visible clusters (0.52%) | |
13 | Total clusters visible: 337501 | |
14 | Average clusters visible: 171 | |
15 | Building PAS... | |
16 | Average clusters audible: 614 | |
17 | visdatasize:394911 compressed from 978608 | |
18 | writing e:\mapsrc\foreguard\ttt_foreguard.bsp | |
19 | 41 seconds elapsed | |
20 | ||
21 | ================== VRAD ================== | |
22 | ||
23 | ||
24 | ||
25 | ||
26 | [Reading texlights from 'lights.rad'] | |
27 | [48 texlights parsed from 'lights.rad'] | |
28 | ||
29 | [Reading texlights from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] | |
30 | [3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] | |
31 | ||
32 | Loading e:\mapsrc\foreguard\ttt_foreguard.bsp | |
33 | Loaded alpha texture materials\models\props_foliage\vines01.vtf | |
34 | Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf | |
35 | 19634 faces | |
36 | 11 degenerate faces | |
37 | 867410 square feet [124907104.00 square inches] | |
38 | 4 Displacements | |
39 | 1325 Square Feet [190925.80 Square Inches] | |
40 | 19623 patches before subdivision | |
41 | zero area child patch | |
42 | 352655 patches after subdivision | |
43 | 2661 direct lights | |
44 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 67502267, max 1573 | |
45 | transfer lists: 515.0 megs | |
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146 | Build Patch/Sample Hash Table(s).....Done<0.1318 sec> | |
147 | 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done | |
148 | 2166 of 2166 (100% of) surface lights went in leaf ambient cubes. | |
149 | 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done | |
150 | Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 | |
151 | Ready to Finish | |
152 | ||
153 | Object names Objects/Maxobjs Memory / Maxmem Fullness | |
154 | ------------ --------------- --------------- -------- | |
155 | models 39/1024 1872/49152 ( 3.8%) | |
156 | brushes 5958/8192 71496/98304 (72.7%) | |
157 | brushsides 53753/65536 430024/524288 (82.0%) VERY FULL! | |
158 | planes 35326/65536 706520/1310720 (53.9%) | |
159 | vertexes 33857/65536 406284/786432 (51.7%) | |
160 | nodes 5037/65536 161184/2097152 ( 7.7%) | |
161 | texinfos 6334/12288 456048/884736 (51.5%) | |
162 | texdata 777/2048 24864/65536 (37.9%) | |
163 | dispinfos 4/0 704/0 ( 0.0%) | |
164 | disp_verts 156/0 3120/0 ( 0.0%) | |
165 | disp_tris 224/0 448/0 ( 0.0%) | |
166 | disp_lmsamples 3884/0 3884/0 ( 0.0%) | |
167 | faces 19634/65536 1099504/3670016 (30.0%) | |
168 | hdr faces 19634/65536 1099504/3670016 (30.0%) | |
169 | origfaces 12785/65536 715960/3670016 (19.5%) | |
170 | leaves 5077/65536 162464/2097152 ( 7.7%) | |
171 | leaffaces 26507/65536 53014/131072 (40.4%) | |
172 | leafbrushes 11550/65536 23100/131072 (17.6%) | |
173 | areas 11/256 88/2048 ( 4.3%) | |
174 | surfedges 146771/512000 587084/2048000 (28.7%) | |
175 | edges 90585/256000 362340/1024000 (35.4%) | |
176 | LDR worldlights 0/8192 0/720896 ( 0.0%) | |
177 | HDR worldlights 2661/8192 234168/720896 (32.5%) | |
178 | leafwaterdata 4/32768 48/393216 ( 0.0%) | |
179 | waterstrips 2856/32768 28560/327680 ( 8.7%) | |
180 | waterverts 0/65536 0/786432 ( 0.0%) | |
181 | waterindices 60777/65536 121554/131072 (92.7%) VERY FULL! | |
182 | cubemapsamples 68/1024 1088/16384 ( 6.6%) | |
183 | overlays 34/512 11968/180224 ( 6.6%) | |
184 | LDR lightdata [variable] 0/0 ( 0.0%) | |
185 | HDR lightdata [variable] 26745812/0 ( 0.0%) | |
186 | visdata [variable] 394911/16777216 ( 2.4%) | |
187 | entdata [variable] 321273/393216 (81.7%) VERY FULL! | |
188 | LDR ambient table 5077/65536 20308/262144 ( 7.7%) | |
189 | HDR ambient table 5077/65536 20308/262144 ( 7.7%) | |
190 | LDR leaf ambient 5077/65536 142156/1835008 ( 7.7%) | |
191 | HDR leaf ambient 22020/65536 616560/1835008 (33.6%) | |
192 | occluders 0/0 0/0 ( 0.0%) | |
193 | occluder polygons 0/0 0/0 ( 0.0%) | |
194 | occluder vert ind 0/0 0/0 ( 0.0%) | |
195 | detail props [variable] 1/12 ( 8.3%) | |
196 | static props [variable] 1/39152 ( 0.0%) | |
197 | pakfile [variable] 1925705/0 ( 0.0%) | |
198 | physics [variable] 1911434/4194304 (45.6%) | |
199 | physics terrain [variable] 550/1048576 ( 0.1%) | |
200 | ||
201 | Level flags = 2 | |
202 | ||
203 | Total triangle count: 56495 | |
204 | Writing e:\mapsrc\foreguard\ttt_foreguard.bsp | |
205 | 27 minutes, 52 seconds elapsed |