30 [3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] |
30 [3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] |
31 |
31 |
32 Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
32 Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
33 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
33 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
34 Loaded alpha texture materials\models\props_foliage\vines01.vtf |
34 Loaded alpha texture materials\models\props_foliage\vines01.vtf |
35 18811 faces |
35 18765 faces |
36 8 degenerate faces |
36 8 degenerate faces |
37 873747 square feet [125819696.00 square inches] |
37 873746 square feet [125819472.00 square inches] |
38 3 Displacements |
38 3 Displacements |
39 1069 Square Feet [154061.73 Square Inches] |
39 1069 Square Feet [154061.73 Square Inches] |
40 18803 patches before subdivision |
40 18757 patches before subdivision |
41 zero area child patch |
41 zero area child patch |
42 362393 patches after subdivision |
42 359169 patches after subdivision |
43 2694 direct lights |
43 2694 direct lights |
44 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63494862, max 1538 |
44 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 61940876, max 1484 |
45 transfer lists: 484.4 megs |
45 transfer lists: 472.6 megs |
46 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) |
46 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) |
47 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1) |
47 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1) |
48 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1) |
48 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1) |
49 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1) |
49 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1) |
50 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1) |
50 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1) |
141 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) |
141 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) |
142 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) |
142 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) |
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) |
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) |
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) |
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) |
145 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) |
145 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) |
146 Build Patch/Sample Hash Table(s).....Done<0.1241 sec> |
146 Build Patch/Sample Hash Table(s).....Done<0.1347 sec> |
147 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
147 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
148 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. |
148 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. |
149 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
149 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
150 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
150 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
151 Ready to Finish |
151 Ready to Finish |
152 |
152 |
153 Object names Objects/Maxobjs Memory / Maxmem Fullness |
153 Object names Objects/Maxobjs Memory / Maxmem Fullness |
154 ------------ --------------- --------------- -------- |
154 ------------ --------------- --------------- -------- |
155 models 39/1024 1872/49152 ( 3.8%) |
155 models 47/1024 2256/49152 ( 4.6%) |
156 brushes 5881/8192 70572/98304 (71.8%) |
156 brushes 5876/8192 70512/98304 (71.7%) |
157 brushsides 51420/65536 411360/524288 (78.5%) |
157 brushsides 51338/65536 410704/524288 (78.3%) |
158 planes 32676/65536 653520/1310720 (49.9%) |
158 planes 32616/65536 652320/1310720 (49.8%) |
159 vertexes 33032/65536 396384/786432 (50.4%) |
159 vertexes 33064/65536 396768/786432 (50.5%) |
160 nodes 4966/65536 158912/2097152 ( 7.6%) |
160 nodes 5082/65536 162624/2097152 ( 7.8%) |
161 texinfos 4760/12288 342720/884736 (38.7%) |
161 texinfos 4796/12288 345312/884736 (39.0%) |
162 texdata 795/2048 25440/65536 (38.8%) |
162 texdata 800/2048 25600/65536 (39.1%) |
163 dispinfos 3/0 528/0 ( 0.0%) |
163 dispinfos 3/0 528/0 ( 0.0%) |
164 disp_verts 131/0 2620/0 ( 0.0%) |
164 disp_verts 131/0 2620/0 ( 0.0%) |
165 disp_tris 192/0 384/0 ( 0.0%) |
165 disp_tris 192/0 384/0 ( 0.0%) |
166 disp_lmsamples 3084/0 3084/0 ( 0.0%) |
166 disp_lmsamples 3084/0 3084/0 ( 0.0%) |
167 faces 18811/65536 1053416/3670016 (28.7%) |
167 faces 18765/65536 1050840/3670016 (28.6%) |
168 hdr faces 18811/65536 1053416/3670016 (28.7%) |
168 hdr faces 18765/65536 1050840/3670016 (28.6%) |
169 origfaces 11925/65536 667800/3670016 (18.2%) |
169 origfaces 11919/65536 667464/3670016 (18.2%) |
170 leaves 5006/65536 160192/2097152 ( 7.6%) |
170 leaves 5130/65536 164160/2097152 ( 7.8%) |
171 leaffaces 25373/65536 50746/131072 (38.7%) |
171 leaffaces 25266/65536 50532/131072 (38.6%) |
172 leafbrushes 11401/65536 22802/131072 (17.4%) |
172 leafbrushes 11373/65536 22746/131072 (17.4%) |
173 areas 12/256 96/2048 ( 4.7%) |
173 areas 12/256 96/2048 ( 4.7%) |
174 surfedges 139529/512000 558116/2048000 (27.3%) |
174 surfedges 139245/512000 556980/2048000 (27.2%) |
175 edges 86165/256000 344660/1024000 (33.7%) |
175 edges 86010/256000 344040/1024000 (33.6%) |
176 LDR worldlights 0/8192 0/720896 ( 0.0%) |
176 LDR worldlights 0/8192 0/720896 ( 0.0%) |
177 HDR worldlights 2694/8192 237072/720896 (32.9%) |
177 HDR worldlights 2694/8192 237072/720896 (32.9%) |
178 leafwaterdata 2/32768 24/393216 ( 0.0%) |
178 leafwaterdata 2/32768 24/393216 ( 0.0%) |
179 waterstrips 2841/32768 28410/327680 ( 8.7%) |
179 waterstrips 2770/32768 27700/327680 ( 8.5%) |
180 waterverts 0/65536 0/786432 ( 0.0%) |
180 waterverts 0/65536 0/786432 ( 0.0%) |
181 waterindices 59496/65536 118992/131072 (90.8%) VERY FULL! |
181 waterindices 58569/65536 117138/131072 (89.4%) VERY FULL! |
182 cubemapsamples 74/1024 1184/16384 ( 7.2%) |
182 cubemapsamples 74/1024 1184/16384 ( 7.2%) |
183 overlays 46/512 16192/180224 ( 9.0%) |
183 overlays 48/512 16896/180224 ( 9.4%) |
184 LDR lightdata [variable] 0/0 ( 0.0%) |
184 LDR lightdata [variable] 0/0 ( 0.0%) |
185 HDR lightdata [variable] 27171928/0 ( 0.0%) |
185 HDR lightdata [variable] 26827536/0 ( 0.0%) |
186 visdata [variable] 383934/16777216 ( 2.3%) |
186 visdata [variable] 379963/16777216 ( 2.3%) |
187 entdata [variable] 340701/393216 (86.6%) VERY FULL! |
187 entdata [variable] 343551/393216 (87.4%) VERY FULL! |
188 LDR ambient table 5006/65536 20024/262144 ( 7.6%) |
188 LDR ambient table 5130/65536 20520/262144 ( 7.8%) |
189 HDR ambient table 5006/65536 20024/262144 ( 7.6%) |
189 HDR ambient table 5130/65536 20520/262144 ( 7.8%) |
190 LDR leaf ambient 5006/65536 140168/1835008 ( 7.6%) |
190 LDR leaf ambient 5130/65536 143640/1835008 ( 7.8%) |
191 HDR leaf ambient 22195/65536 621460/1835008 (33.9%) |
191 HDR leaf ambient 22550/65536 631400/1835008 (34.4%) |
192 occluders 0/0 0/0 ( 0.0%) |
192 occluders 0/0 0/0 ( 0.0%) |
193 occluder polygons 0/0 0/0 ( 0.0%) |
193 occluder polygons 0/0 0/0 ( 0.0%) |
194 occluder vert ind 0/0 0/0 ( 0.0%) |
194 occluder vert ind 0/0 0/0 ( 0.0%) |
195 detail props [variable] 1/12 ( 8.3%) |
195 detail props [variable] 1/12 ( 8.3%) |
196 static props [variable] 1/73172 ( 0.0%) |
196 static props [variable] 1/87334 ( 0.0%) |
197 pakfile [variable] 3219874/0 ( 0.0%) |
197 pakfile [variable] 4637215/0 ( 0.0%) |
198 physics [variable] 1837691/4194304 (43.8%) |
198 physics [variable] 1841369/4194304 (43.9%) |
199 physics terrain [variable] 469/1048576 ( 0.0%) |
199 physics terrain [variable] 469/1048576 ( 0.0%) |
200 |
200 |
201 Level flags = 2 |
201 Level flags = 2 |
202 |
202 |
203 Total triangle count: 54347 |
203 Total triangle count: 54179 |
204 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
204 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
205 28 minutes, 5 seconds elapsed |
205 34 minutes, 28 seconds elapsed |