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1 |
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2 ================== VVIS ================== |
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3 |
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4 |
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5 |
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6 |
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7 6 threads |
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8 reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
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9 reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt |
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10 1933 portalclusters |
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11 5356 numportals |
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12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1723 visible clusters (0.53%) |
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13 Total clusters visible: 325935 |
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14 Average clusters visible: 168 |
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15 Building PAS... |
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16 Average clusters audible: 613 |
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17 visdatasize:383504 compressed from 958768 |
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18 writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
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19 36 seconds elapsed |
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20 |
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21 ================== VRAD ================== |
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22 |
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23 |
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24 |
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25 |
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26 [Reading texlights from 'lights.rad'] |
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27 [48 texlights parsed from 'lights.rad'] |
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28 |
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29 [Reading texlights from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] |
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30 [3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] |
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31 |
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32 Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
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33 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
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34 Loaded alpha texture materials\models\props_foliage\vines01.vtf |
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35 18901 faces |
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36 8 degenerate faces |
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37 875960 square feet [126138272.00 square inches] |
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38 3 Displacements |
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39 1069 Square Feet [154061.73 Square Inches] |
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40 18893 patches before subdivision |
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41 zero area child patch |
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42 362991 patches after subdivision |
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43 2694 direct lights |
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44 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63941620, max 1540 |
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45 transfer lists: 487.8 megs |
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46 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) |
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146 Build Patch/Sample Hash Table(s).....Done<0.1330 sec> |
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147 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
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148 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. |
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149 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
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150 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
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151 Ready to Finish |
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152 |
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153 Object names Objects/Maxobjs Memory / Maxmem Fullness |
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154 ------------ --------------- --------------- -------- |
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155 models 39/1024 1872/49152 ( 3.8%) |
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156 brushes 5980/8192 71760/98304 (73.0%) |
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157 brushsides 52146/65536 417168/524288 (79.6%) |
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158 planes 32890/65536 657800/1310720 (50.2%) |
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159 vertexes 33136/65536 397632/786432 (50.6%) |
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160 nodes 4989/65536 159648/2097152 ( 7.6%) |
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161 texinfos 5008/12288 360576/884736 (40.8%) |
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162 texdata 779/2048 24928/65536 (38.0%) |
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163 dispinfos 3/0 528/0 ( 0.0%) |
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164 disp_verts 131/0 2620/0 ( 0.0%) |
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165 disp_tris 192/0 384/0 ( 0.0%) |
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166 disp_lmsamples 3084/0 3084/0 ( 0.0%) |
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167 faces 18901/65536 1058456/3670016 (28.8%) |
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168 hdr faces 18901/65536 1058456/3670016 (28.8%) |
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169 origfaces 11987/65536 671272/3670016 (18.3%) |
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170 leaves 5029/65536 160928/2097152 ( 7.7%) |
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171 leaffaces 25485/65536 50970/131072 (38.9%) |
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172 leafbrushes 11580/65536 23160/131072 (17.7%) |
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173 areas 12/256 96/2048 ( 4.7%) |
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174 surfedges 140105/512000 560420/2048000 (27.4%) |
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175 edges 86501/256000 346004/1024000 (33.8%) |
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176 LDR worldlights 0/8192 0/720896 ( 0.0%) |
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177 HDR worldlights 2694/8192 237072/720896 (32.9%) |
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178 leafwaterdata 2/32768 24/393216 ( 0.0%) |
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179 waterstrips 2836/32768 28360/327680 ( 8.7%) |
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180 waterverts 0/65536 0/786432 ( 0.0%) |
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181 waterindices 59403/65536 118806/131072 (90.6%) VERY FULL! |
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182 cubemapsamples 71/1024 1136/16384 ( 6.9%) |
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183 overlays 46/512 16192/180224 ( 9.0%) |
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184 LDR lightdata [variable] 0/0 ( 0.0%) |
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185 HDR lightdata [variable] 27150228/0 ( 0.0%) |
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186 visdata [variable] 383504/16777216 ( 2.3%) |
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187 entdata [variable] 340805/393216 (86.7%) VERY FULL! |
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188 LDR ambient table 5029/65536 20116/262144 ( 7.7%) |
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189 HDR ambient table 5029/65536 20116/262144 ( 7.7%) |
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190 LDR leaf ambient 5029/65536 140812/1835008 ( 7.7%) |
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191 HDR leaf ambient 22259/65536 623252/1835008 (34.0%) |
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192 occluders 0/0 0/0 ( 0.0%) |
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193 occluder polygons 0/0 0/0 ( 0.0%) |
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194 occluder vert ind 0/0 0/0 ( 0.0%) |
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195 detail props [variable] 1/12 ( 8.3%) |
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196 static props [variable] 1/96776 ( 0.0%) |
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197 pakfile [variable] 3798326/0 ( 0.0%) |
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198 physics [variable] 1846923/4194304 (44.0%) |
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199 physics terrain [variable] 469/1048576 ( 0.0%) |
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200 |
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201 Level flags = 2 |
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202 |
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203 Total triangle count: 54497 |
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204 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
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205 29 minutes, 19 seconds elapsed |