ttt_canvas.log

branch
wip
changeset 177
846d1cd8f176
parent 176
7c3138a9e6b9
child 178
4b0e28e65960
equal deleted inserted replaced
176:7c3138a9e6b9 177:846d1cd8f176
7 12 threads 7 12 threads
8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
10 1781 portalclusters 10 1781 portalclusters
11 4456 numportals 11 4456 numportals
12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1432 visible clusters (0.52%) 12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1419 visible clusters (0.51%)
13 Total clusters visible: 276872 13 Total clusters visible: 276859
14 Average clusters visible: 155 14 Average clusters visible: 155
15 Building PAS... 15 Building PAS...
16 Average clusters audible: 468 16 Average clusters audible: 468
17 visdatasize:325989 compressed from 797888 17 visdatasize:325989 compressed from 797888
18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] 30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
31 31
32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
33 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf 33 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
35 19959 faces 35 20102 faces
36 8 degenerate faces 36 8 degenerate faces
37 1261460 square feet [181650256.00 square inches] 37 1262116 square feet [181744752.00 square inches]
38 3 Displacements 38 3 Displacements
39 1069 Square Feet [154061.73 Square Inches] 39 1069 Square Feet [154061.73 Square Inches]
40 19951 patches before subdivision 40 20094 patches before subdivision
41 403619 patches after subdivision 41 404460 patches after subdivision
42 4569 direct lights 42 4640 direct lights
43 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64334754, max 1507 43 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64892696, max 1507
44 transfer lists: 490.8 megs 44 transfer lists: 495.1 megs
45 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) 45 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1)
46 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1) 46 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1)
47 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1) 47 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1)
48 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1) 48 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1)
49 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1) 49 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1)
140 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 140 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1)
141 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 141 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1)
142 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 142 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1)
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 143 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1)
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) 144 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1)
145 Build Patch/Sample Hash Table(s).....Done<0.0677 sec> 145 Build Patch/Sample Hash Table(s).....Done<0.0723 sec>
146 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 146 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
147 3731 of 3733 (99% of) surface lights went in leaf ambient cubes. 147 3823 of 3825 (99% of) surface lights went in leaf ambient cubes.
148 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done 148 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
149 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 149 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
150 Ready to Finish 150 Ready to Finish
151 151
152 Object names Objects/Maxobjs Memory / Maxmem Fullness 152 Object names Objects/Maxobjs Memory / Maxmem Fullness
153 ------------ --------------- --------------- -------- 153 ------------ --------------- --------------- --------
154 models 127/1024 6096/49152 (12.4%) 154 models 132/1024 6336/49152 (12.9%)
155 brushes 6664/8192 79968/98304 (81.3%) VERY FULL! 155 brushes 6740/8192 80880/98304 (82.3%) VERY FULL!
156 brushsides 57746/65536 461968/524288 (88.1%) VERY FULL! 156 brushsides 58422/65536 467376/524288 (89.1%) VERY FULL!
157 planes 36516/65536 730320/1310720 (55.7%) 157 planes 36846/65536 736920/1310720 (56.2%)
158 vertexes 32941/65536 395292/786432 (50.3%) 158 vertexes 33191/65536 398292/786432 (50.6%)
159 nodes 5356/65536 171392/2097152 ( 8.2%) 159 nodes 5386/65536 172352/2097152 ( 8.2%)
160 texinfos 6243/12288 449496/884736 (50.8%) 160 texinfos 6306/12288 454032/884736 (51.3%)
161 texdata 1021/2048 32672/65536 (49.9%) 161 texdata 1030/2048 32960/65536 (50.3%)
162 dispinfos 3/0 528/0 ( 0.0%) 162 dispinfos 3/0 528/0 ( 0.0%)
163 disp_verts 131/0 2620/0 ( 0.0%) 163 disp_verts 131/0 2620/0 ( 0.0%)
164 disp_tris 192/0 384/0 ( 0.0%) 164 disp_tris 192/0 384/0 ( 0.0%)
165 disp_lmsamples 3084/0 3084/0 ( 0.0%) 165 disp_lmsamples 3084/0 3084/0 ( 0.0%)
166 faces 19959/65536 1117704/3670016 (30.5%) 166 faces 20102/65536 1125712/3670016 (30.7%)
167 hdr faces 19959/65536 1117704/3670016 (30.5%) 167 hdr faces 20102/65536 1125712/3670016 (30.7%)
168 origfaces 12889/65536 721784/3670016 (19.7%) 168 origfaces 13038/65536 730128/3670016 (19.9%)
169 leaves 5484/65536 175488/2097152 ( 8.4%) 169 leaves 5519/65536 176608/2097152 ( 8.4%)
170 leaffaces 26355/65536 52710/131072 (40.2%) 170 leaffaces 26519/65536 53038/131072 (40.5%)
171 leafbrushes 13343/65536 26686/131072 (20.4%) 171 leafbrushes 13435/65536 26870/131072 (20.5%)
172 areas 22/256 176/2048 ( 8.6%) 172 areas 22/256 176/2048 ( 8.6%)
173 surfedges 149716/512000 598864/2048000 (29.2%) 173 surfedges 150879/512000 603516/2048000 (29.5%)
174 edges 92673/256000 370692/1024000 (36.2%) 174 edges 93462/256000 373848/1024000 (36.5%)
175 LDR worldlights 0/8192 0/720896 ( 0.0%) 175 LDR worldlights 0/8192 0/720896 ( 0.0%)
176 HDR worldlights 4569/8192 402072/720896 (55.8%) 176 HDR worldlights 4640/8192 408320/720896 (56.6%)
177 leafwaterdata 2/32768 24/393216 ( 0.0%) 177 leafwaterdata 2/32768 24/393216 ( 0.0%)
178 waterstrips 2558/32768 25580/327680 ( 7.8%) 178 waterstrips 2561/32768 25610/327680 ( 7.8%)
179 waterverts 0/65536 0/786432 ( 0.0%) 179 waterverts 0/65536 0/786432 ( 0.0%)
180 waterindices 48825/65536 97650/131072 (74.5%) 180 waterindices 48849/65536 97698/131072 (74.5%)
181 cubemapsamples 115/1024 1840/16384 (11.2%) 181 cubemapsamples 117/1024 1872/16384 (11.4%)
182 overlays 52/512 18304/180224 (10.2%) 182 overlays 52/512 18304/180224 (10.2%)
183 LDR lightdata [variable] 0/0 ( 0.0%) 183 LDR lightdata [variable] 0/0 ( 0.0%)
184 HDR lightdata [variable] 30666352/0 ( 0.0%) 184 HDR lightdata [variable] 30713848/0 ( 0.0%)
185 visdata [variable] 325989/16777216 ( 1.9%) 185 visdata [variable] 325989/16777216 ( 1.9%)
186 entdata [variable] 658954/393216 (167.6%) VERY FULL! 186 entdata [variable] 658831/393216 (167.5%) VERY FULL!
187 LDR ambient table 5484/65536 21936/262144 ( 8.4%) 187 LDR ambient table 5519/65536 22076/262144 ( 8.4%)
188 HDR ambient table 5484/65536 21936/262144 ( 8.4%) 188 HDR ambient table 5519/65536 22076/262144 ( 8.4%)
189 LDR leaf ambient 5484/65536 153552/1835008 ( 8.4%) 189 LDR leaf ambient 5519/65536 154532/1835008 ( 8.4%)
190 HDR leaf ambient 17949/65536 502572/1835008 (27.4%) 190 HDR leaf ambient 17986/65536 503608/1835008 (27.4%)
191 occluders 8/0 320/0 ( 0.0%) 191 occluders 8/0 320/0 ( 0.0%)
192 occluder polygons 61/0 732/0 ( 0.0%) 192 occluder polygons 61/0 732/0 ( 0.0%)
193 occluder vert ind 274/0 1096/0 ( 0.0%) 193 occluder vert ind 274/0 1096/0 ( 0.0%)
194 detail props [variable] 1/12 ( 8.3%) 194 detail props [variable] 1/12 ( 8.3%)
195 static props [variable] 1/120588 ( 0.0%) 195 static props [variable] 1/121458 ( 0.0%)
196 pakfile [variable] 6570856/0 ( 0.0%) 196 pakfile [variable] 6625195/0 ( 0.0%)
197 physics [variable] 2108127/4194304 (50.3%) 197 physics [variable] 2136583/4194304 (50.9%)
198 physics terrain [variable] 469/1048576 ( 0.0%) 198 physics terrain [variable] 469/1048576 ( 0.0%)
199 199
200 Level flags = 2 200 Level flags = 2
201 201
202 Total triangle count: 58246 202 Total triangle count: 58527
203 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 203 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
204 22 minutes, 36 seconds elapsed 204 24 minutes, 26 seconds elapsed
205
206
207
208 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
209 Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf
210 ConVarRef mat_reduceparticles doesn't point to an existing ConVar
211 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
212 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
213 Can't find surfaceprop stone for material STONE/INFBASEA, using default
214 Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default
215 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
216 Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch
217 fixing up env_cubemap materials on brush sides...
218 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
219 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
220 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
221 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
222 Building Faces...done (0)
223 Chop Details...done (1)
224 Find Visible Detail Sides...
225 Merged 1602 detail faces...done (1)
226 Merging details...done (0)
227 FixTjuncs...
228 PruneNodes...
229 WriteBSP...
230 done (1)
231 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters...
232 done (0)
233 Finding displacement neighbors...
234 Finding lightmap sample positions...
235 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
236 Building Physics collision data...
237 done (1) (2109631 bytes)

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