ttt_canvas.log

branch
wip
changeset 177
846d1cd8f176
parent 176
7c3138a9e6b9
child 178
4b0e28e65960
--- a/ttt_canvas.log	Mon Feb 13 01:39:11 2017 -0700
+++ b/ttt_canvas.log	Mon Feb 13 05:52:47 2017 -0700
@@ -9,8 +9,8 @@
 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
 1781 portalclusters
 4456 numportals
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1432 visible clusters (0.52%)
-Total clusters visible: 276872
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1419 visible clusters (0.51%)
+Total clusters visible: 276859
 Average clusters visible: 155
 Building PAS...
 Average clusters audible: 468
@@ -32,16 +32,16 @@
 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
-19959 faces
+20102 faces
 8 degenerate faces
-1261460 square feet [181650256.00 square inches]
+1262116 square feet [181744752.00 square inches]
 3 Displacements
 1069 Square Feet [154061.73 Square Inches]
-19951 patches before subdivision
-403619 patches after subdivision
-4569 direct lights
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64334754, max 1507
-transfer lists: 490.8 megs
+20094 patches before subdivision
+404460 patches after subdivision
+4640 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64892696, max 1507
+transfer lists: 495.1 megs
 0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(-1, -1, -1)
@@ -142,96 +142,63 @@
 0...1...2...3...4...5...6...7...8...9...10	Bounce #98 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #99 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #100 added RGB(-1, -1, -1)
-Build Patch/Sample Hash Table(s).....Done<0.0677 sec>
+Build Patch/Sample Hash Table(s).....Done<0.0723 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
-3731 of 3733 (99% of) surface lights went in leaf ambient cubes.
+3823 of 3825 (99% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
 Ready to Finish
 
 Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 ------------       ---------------  ---------------  -------- 
-models                 127/1024         6096/49152    (12.4%) 
-brushes               6664/8192        79968/98304    (81.3%) VERY FULL!
-brushsides           57746/65536      461968/524288   (88.1%) VERY FULL!
-planes               36516/65536      730320/1310720  (55.7%) 
-vertexes             32941/65536      395292/786432   (50.3%) 
-nodes                 5356/65536      171392/2097152  ( 8.2%) 
-texinfos              6243/12288      449496/884736   (50.8%) 
-texdata               1021/2048        32672/65536    (49.9%) 
+models                 132/1024         6336/49152    (12.9%) 
+brushes               6740/8192        80880/98304    (82.3%) VERY FULL!
+brushsides           58422/65536      467376/524288   (89.1%) VERY FULL!
+planes               36846/65536      736920/1310720  (56.2%) 
+vertexes             33191/65536      398292/786432   (50.6%) 
+nodes                 5386/65536      172352/2097152  ( 8.2%) 
+texinfos              6306/12288      454032/884736   (51.3%) 
+texdata               1030/2048        32960/65536    (50.3%) 
 dispinfos                3/0             528/0        ( 0.0%) 
 disp_verts             131/0            2620/0        ( 0.0%) 
 disp_tris              192/0             384/0        ( 0.0%) 
 disp_lmsamples        3084/0            3084/0        ( 0.0%) 
-faces                19959/65536     1117704/3670016  (30.5%) 
-hdr faces            19959/65536     1117704/3670016  (30.5%) 
-origfaces            12889/65536      721784/3670016  (19.7%) 
-leaves                5484/65536      175488/2097152  ( 8.4%) 
-leaffaces            26355/65536       52710/131072   (40.2%) 
-leafbrushes          13343/65536       26686/131072   (20.4%) 
+faces                20102/65536     1125712/3670016  (30.7%) 
+hdr faces            20102/65536     1125712/3670016  (30.7%) 
+origfaces            13038/65536      730128/3670016  (19.9%) 
+leaves                5519/65536      176608/2097152  ( 8.4%) 
+leaffaces            26519/65536       53038/131072   (40.5%) 
+leafbrushes          13435/65536       26870/131072   (20.5%) 
 areas                   22/256           176/2048     ( 8.6%) 
-surfedges           149716/512000     598864/2048000  (29.2%) 
-edges                92673/256000     370692/1024000  (36.2%) 
+surfedges           150879/512000     603516/2048000  (29.5%) 
+edges                93462/256000     373848/1024000  (36.5%) 
 LDR worldlights          0/8192            0/720896   ( 0.0%) 
-HDR worldlights       4569/8192       402072/720896   (55.8%) 
+HDR worldlights       4640/8192       408320/720896   (56.6%) 
 leafwaterdata            2/32768          24/393216   ( 0.0%) 
-waterstrips           2558/32768       25580/327680   ( 7.8%) 
+waterstrips           2561/32768       25610/327680   ( 7.8%) 
 waterverts               0/65536           0/786432   ( 0.0%) 
-waterindices         48825/65536       97650/131072   (74.5%) 
-cubemapsamples         115/1024         1840/16384    (11.2%) 
+waterindices         48849/65536       97698/131072   (74.5%) 
+cubemapsamples         117/1024         1872/16384    (11.4%) 
 overlays                52/512         18304/180224   (10.2%) 
 LDR lightdata         [variable]           0/0        ( 0.0%) 
-HDR lightdata         [variable]    30666352/0        ( 0.0%) 
+HDR lightdata         [variable]    30713848/0        ( 0.0%) 
 visdata               [variable]      325989/16777216 ( 1.9%) 
-entdata               [variable]      658954/393216   (167.6%) VERY FULL!
-LDR ambient table     5484/65536       21936/262144   ( 8.4%) 
-HDR ambient table     5484/65536       21936/262144   ( 8.4%) 
-LDR leaf ambient      5484/65536      153552/1835008  ( 8.4%) 
-HDR leaf ambient     17949/65536      502572/1835008  (27.4%) 
+entdata               [variable]      658831/393216   (167.5%) VERY FULL!
+LDR ambient table     5519/65536       22076/262144   ( 8.4%) 
+HDR ambient table     5519/65536       22076/262144   ( 8.4%) 
+LDR leaf ambient      5519/65536      154532/1835008  ( 8.4%) 
+HDR leaf ambient     17986/65536      503608/1835008  (27.4%) 
 occluders                8/0             320/0        ( 0.0%) 
 occluder polygons       61/0             732/0        ( 0.0%) 
 occluder vert ind      274/0            1096/0        ( 0.0%) 
 detail props          [variable]           1/12       ( 8.3%) 
-static props          [variable]           1/120588   ( 0.0%) 
-pakfile               [variable]     6570856/0        ( 0.0%) 
-physics               [variable]     2108127/4194304  (50.3%) 
+static props          [variable]           1/121458   ( 0.0%) 
+pakfile               [variable]     6625195/0        ( 0.0%) 
+physics               [variable]     2136583/4194304  (50.9%) 
 physics terrain       [variable]         469/1048576  ( 0.0%) 
 
 Level flags = 2
 
-Total triangle count: 58246
+Total triangle count: 58527
 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
-22 minutes, 36 seconds elapsed
-
-
-
-materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
-Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf
-ConVarRef mat_reduceparticles doesn't point to an existing ConVar
-"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-Can't find surfaceprop stone for material STONE/INFBASEA, using default
-Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default
-Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
-Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch
-fixing up env_cubemap materials on brush sides...
-Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
-Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
-Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
-Building Faces...done (0)
-Chop Details...done (1)
-Find Visible Detail Sides...
-Merged 1602 detail faces...done (1)
-Merging details...done (0)
-FixTjuncs...
-PruneNodes...
-WriteBSP...
-done (1)
-writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters...
-done (0)
-Finding displacement neighbors...
-Finding lightmap sample positions...
-Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
-Building Physics collision data...
-done (1) (2109631 bytes)
+24 minutes, 26 seconds elapsed

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