ttt_canvas.log

branch
wip
changeset 176
7c3138a9e6b9
parent 175
e174ea1f78a8
child 177
846d1cd8f176
--- a/ttt_canvas.log	Thu Jan 26 23:53:37 2017 -0700
+++ b/ttt_canvas.log	Mon Feb 13 01:39:11 2017 -0700
@@ -1,3 +1,22 @@
+
+================== VVIS ==================
+
+
+
+
+12 threads
+reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
+reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
+1781 portalclusters
+4456 numportals
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1432 visible clusters (0.52%)
+Total clusters visible: 276872
+Average clusters visible: 155
+Building PAS...
+Average clusters audible: 468
+visdatasize:325989  compressed from 797888
+writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
+5 seconds elapsed
 
 ================== VRAD ==================
 
@@ -13,16 +32,16 @@
 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
-20188 faces
+19959 faces
 8 degenerate faces
-1335098 square feet [192254160.00 square inches]
+1261460 square feet [181650256.00 square inches]
 3 Displacements
 1069 Square Feet [154061.73 Square Inches]
-20180 patches before subdivision
-405072 patches after subdivision
-4522 direct lights
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64853480, max 1508
-transfer lists: 494.8 megs
+19951 patches before subdivision
+403619 patches after subdivision
+4569 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64334754, max 1507
+transfer lists: 490.8 megs
 0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(-1, -1, -1)
@@ -123,9 +142,9 @@
 0...1...2...3...4...5...6...7...8...9...10	Bounce #98 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #99 added RGB(-1, -1, -1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #100 added RGB(-1, -1, -1)
-Build Patch/Sample Hash Table(s).....Done<0.0708 sec>
+Build Patch/Sample Hash Table(s).....Done<0.0677 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
-3749 of 3751 (99% of) surface lights went in leaf ambient cubes.
+3731 of 3733 (99% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
 Ready to Finish
@@ -133,53 +152,86 @@
 Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 ------------       ---------------  ---------------  -------- 
 models                 127/1024         6096/49152    (12.4%) 
-brushes               6707/8192        80484/98304    (81.9%) VERY FULL!
-brushsides           58123/65536      464984/524288   (88.7%) VERY FULL!
-planes               36630/65536      732600/1310720  (55.9%) 
-vertexes             33514/65536      402168/786432   (51.1%) 
-nodes                 5579/65536      178528/2097152  ( 8.5%) 
-texinfos              6289/12288      452808/884736   (51.2%) 
-texdata               1026/2048        32832/65536    (50.1%) 
+brushes               6664/8192        79968/98304    (81.3%) VERY FULL!
+brushsides           57746/65536      461968/524288   (88.1%) VERY FULL!
+planes               36516/65536      730320/1310720  (55.7%) 
+vertexes             32941/65536      395292/786432   (50.3%) 
+nodes                 5356/65536      171392/2097152  ( 8.2%) 
+texinfos              6243/12288      449496/884736   (50.8%) 
+texdata               1021/2048        32672/65536    (49.9%) 
 dispinfos                3/0             528/0        ( 0.0%) 
 disp_verts             131/0            2620/0        ( 0.0%) 
 disp_tris              192/0             384/0        ( 0.0%) 
 disp_lmsamples        3084/0            3084/0        ( 0.0%) 
-faces                20188/65536     1130528/3670016  (30.8%) 
-hdr faces            20188/65536     1130528/3670016  (30.8%) 
-origfaces            13040/65536      730240/3670016  (19.9%) 
-leaves                5707/65536      182624/2097152  ( 8.7%) 
-leaffaces            26645/65536       53290/131072   (40.7%) 
-leafbrushes          13484/65536       26968/131072   (20.6%) 
-areas                   23/256           184/2048     ( 9.0%) 
-surfedges           151422/512000     605688/2048000  (29.6%) 
-edges                93812/256000     375248/1024000  (36.6%) 
+faces                19959/65536     1117704/3670016  (30.5%) 
+hdr faces            19959/65536     1117704/3670016  (30.5%) 
+origfaces            12889/65536      721784/3670016  (19.7%) 
+leaves                5484/65536      175488/2097152  ( 8.4%) 
+leaffaces            26355/65536       52710/131072   (40.2%) 
+leafbrushes          13343/65536       26686/131072   (20.4%) 
+areas                   22/256           176/2048     ( 8.6%) 
+surfedges           149716/512000     598864/2048000  (29.2%) 
+edges                92673/256000     370692/1024000  (36.2%) 
 LDR worldlights          0/8192            0/720896   ( 0.0%) 
-HDR worldlights       4522/8192       397936/720896   (55.2%) 
+HDR worldlights       4569/8192       402072/720896   (55.8%) 
 leafwaterdata            2/32768          24/393216   ( 0.0%) 
-waterstrips           2592/32768       25920/327680   ( 7.9%) 
+waterstrips           2558/32768       25580/327680   ( 7.8%) 
 waterverts               0/65536           0/786432   ( 0.0%) 
-waterindices         49500/65536       99000/131072   (75.5%) 
+waterindices         48825/65536       97650/131072   (74.5%) 
 cubemapsamples         115/1024         1840/16384    (11.2%) 
 overlays                52/512         18304/180224   (10.2%) 
 LDR lightdata         [variable]           0/0        ( 0.0%) 
-HDR lightdata         [variable]    30750776/0        ( 0.0%) 
-visdata               [variable]      344778/16777216 ( 2.1%) 
-entdata               [variable]      649332/393216   (165.1%) VERY FULL!
-LDR ambient table     5707/65536       22828/262144   ( 8.7%) 
-HDR ambient table     5707/65536       22828/262144   ( 8.7%) 
-LDR leaf ambient      5707/65536      159796/1835008  ( 8.7%) 
-HDR leaf ambient     19059/65536      533652/1835008  (29.1%) 
+HDR lightdata         [variable]    30666352/0        ( 0.0%) 
+visdata               [variable]      325989/16777216 ( 1.9%) 
+entdata               [variable]      658954/393216   (167.6%) VERY FULL!
+LDR ambient table     5484/65536       21936/262144   ( 8.4%) 
+HDR ambient table     5484/65536       21936/262144   ( 8.4%) 
+LDR leaf ambient      5484/65536      153552/1835008  ( 8.4%) 
+HDR leaf ambient     17949/65536      502572/1835008  (27.4%) 
 occluders                8/0             320/0        ( 0.0%) 
 occluder polygons       61/0             732/0        ( 0.0%) 
 occluder vert ind      274/0            1096/0        ( 0.0%) 
 detail props          [variable]           1/12       ( 8.3%) 
-static props          [variable]           1/116506   ( 0.0%) 
-pakfile               [variable]     6296467/0        ( 0.0%) 
-physics               [variable]     2127375/4194304  (50.7%) 
+static props          [variable]           1/120588   ( 0.0%) 
+pakfile               [variable]     6570856/0        ( 0.0%) 
+physics               [variable]     2108127/4194304  (50.3%) 
 physics terrain       [variable]         469/1048576  ( 0.0%) 
 
 Level flags = 2
 
-Total triangle count: 58888
+Total triangle count: 58246
 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
-23 minutes, 0 seconds elapsed
+22 minutes, 36 seconds elapsed
+
+
+
+materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
+Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf
+ConVarRef mat_reduceparticles doesn't point to an existing ConVar
+"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
+Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
+Can't find surfaceprop stone for material STONE/INFBASEA, using default
+Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default
+Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
+Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch
+fixing up env_cubemap materials on brush sides...
+Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
+Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
+Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
+Building Faces...done (0)
+Chop Details...done (1)
+Find Visible Detail Sides...
+Merged 1602 detail faces...done (1)
+Merging details...done (0)
+FixTjuncs...
+PruneNodes...
+WriteBSP...
+done (1)
+writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters...
+done (0)
+Finding displacement neighbors...
+Finding lightmap sample positions...
+Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
+Building Physics collision data...
+done (1) (2109631 bytes)

mercurial