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1 ================== VBSP ================== |
2 ================== VVIS ================== |
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7 6 threads |
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8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt |
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10 1911 portalclusters |
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11 5003 numportals |
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12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1592 visible clusters (0.53%) |
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13 Total clusters visible: 299381 |
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14 Average clusters visible: 156 |
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15 Building PAS... |
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16 Average clusters audible: 574 |
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17 visdatasize:376205 compressed from 917280 |
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18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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19 31 seconds elapsed |
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20 |
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23 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
5 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
24 Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf |
6 Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf |
40 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... |
22 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... |
41 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
23 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
42 Building Faces...done (0) |
24 Building Faces...done (0) |
43 Chop Details...done (0) |
25 Chop Details...done (0) |
44 Find Visible Detail Sides... |
26 Find Visible Detail Sides... |
45 Merged 1640 detail faces...done (1) |
27 Merged 1630 detail faces...done (0) |
46 Merging details...done (0) |
28 Merging details...done (1) |
47 FixTjuncs... |
29 FixTjuncs... |
48 PruneNodes... |
30 PruneNodes... |
49 WriteBSP... |
31 WriteBSP... |
50 done (2) |
32 done (2) |
51 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters... |
33 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters... |
52 done (0) |
34 done (0) |
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35 Creating default LDR cubemaps for env_cubemap using skybox materials: |
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36 skybox/train_hdr*.vmt |
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37 ! Run buildcubemaps in the engine to get the correct cube maps. |
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38 Creating default HDR cubemaps for env_cubemap using skybox materials: |
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39 skybox/train_hdr*.vmt |
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40 ! Run buildcubemaps in the engine to get the correct cube maps. |
53 Finding displacement neighbors... |
41 Finding displacement neighbors... |
54 Finding lightmap sample positions... |
42 Finding lightmap sample positions... |
55 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
43 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
56 Building Physics collision data... |
44 Building Physics collision data... |
57 done (1) (1993176 bytes) |
45 done (1) (2001981 bytes) |
58 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
46 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
59 Compacting texture/material tables... |
47 Compacting texture/material tables... |
60 Reduced 11208 texinfos to 4510 |
48 Reduced 11155 texinfos to 4507 |
61 Reduced 862 texdatas to 708 (44784 bytes to 37746) |
49 Reduced 859 texdatas to 705 (44538 bytes to 37524) |
62 Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
50 Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
63 24 seconds elapsed |
51 24 seconds elapsed |
64 |
52 |
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53 ================== VVIS ================== |
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67 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
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68 Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf |
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69 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
58 6 threads |
70 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
59 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
71 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
60 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt |
72 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
61 1869 portalclusters |
73 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist |
62 4926 numportals |
74 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
63 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1498 visible clusters (0.54%) |
75 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
64 Total clusters visible: 278059 |
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65 Average clusters visible: 148 |
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66 Building PAS... |
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67 Average clusters audible: 558 |
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68 visdatasize:359482 compressed from 897120 |
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69 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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70 30 seconds elapsed |