ttt_canvas.log

branch
wip
changeset 190
c6f992476b3f
parent 189
14b4933b8223
child 191
4f5e69ec30c9
equal deleted inserted replaced
189:14b4933b8223 190:c6f992476b3f
14 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... 14 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
15 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... 15 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
16 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... 16 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
17 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) 17 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
18 Building Faces...done (0) 18 Building Faces...done (0)
19 Chop Details...done (0) 19 Chop Details...done (1)
20 Find Visible Detail Sides... 20 Find Visible Detail Sides...
21 Merged 1630 detail faces...done (0) 21 Merged 1630 detail faces...done (1)
22 Merging details...done (0) 22 Merging details...done (0)
23 FixTjuncs... 23 FixTjuncs...
24 PruneNodes... 24 PruneNodes...
25 WriteBSP... 25 WriteBSP...
26 done (2) 26 done (1)
27 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters... 27 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters...
28 done (0) 28 done (0)
29 WARNING: node without a volume 29 WARNING: node without a volume
30 Creating default LDR cubemaps for env_cubemap using skybox materials: 30 Creating default LDR cubemaps for env_cubemap using skybox materials:
31 skybox/train_hdr*.vmt 31 skybox/train_hdr*.vmt
35 ! Run buildcubemaps in the engine to get the correct cube maps. 35 ! Run buildcubemaps in the engine to get the correct cube maps.
36 Finding displacement neighbors... 36 Finding displacement neighbors...
37 Finding lightmap sample positions... 37 Finding lightmap sample positions...
38 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 38 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
39 Building Physics collision data... 39 Building Physics collision data...
40 done (1) (2140533 bytes) 40 done (0) (2140533 bytes)
41 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 41 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
42 Compacting texture/material tables... 42 Compacting texture/material tables...
43 Reduced 13575 texinfos to 6408 43 Reduced 13575 texinfos to 6408
44 Reduced 1263 texdatas to 1062 (70601 bytes to 60722) 44 Reduced 1263 texdatas to 1062 (70601 bytes to 60722)
45 Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 45 Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
46 12 seconds elapsed 46 11 seconds elapsed
47 47
48 ================== VVIS ================== 48 ================== VVIS ==================
49 49
50 50
51 51

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