ttt_canvas.log

branch
wip
changeset 148
838318ebddf2
parent 144
fd73075da58b
child 150
b1206ee03e77
--- a/ttt_canvas.log	Thu Jul 28 13:47:34 2016 -0600
+++ b/ttt_canvas.log	Fri Jul 29 19:13:18 2016 -0600
@@ -1,54 +1,3 @@
-================== VBSP ==================
-
-
-
-materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
-Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf
-ConVarRef mat_reduceparticles doesn't point to an existing ConVar
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint"
-Can't find surfaceprop stone for material STONE/INFBASEA, using default
-Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default
-Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
-Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch
-fixing up env_cubemap materials on brush sides...
-Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
-Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
-Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
-Building Faces...done (0)
-Chop Details...done (0)
-Find Visible Detail Sides...
-Merged 1840 detail faces...done (1)
-Merging details...done (0)
-FixTjuncs...
-PruneNodes...
-WriteBSP...
-done (2)
-writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters...
-done (0)
-Creating default LDR cubemaps for env_cubemap using skybox materials:
-   skybox/train_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
-Creating default HDR cubemaps for env_cubemap using skybox materials:
-   skybox/train_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
-Finding displacement neighbors...
-Finding lightmap sample positions...
-Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
-Building Physics collision data...
-done (2) (1958141 bytes)
-Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
-Compacting texture/material tables...
-Reduced 10051 texinfos to 4533
-Reduced 875 texdatas to 717 (45856 bytes to 38370)
-Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
-22 seconds elapsed
 
 ================== VVIS ==================
 
@@ -58,13 +7,198 @@
 6 threads
 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
-1768 portalclusters
-4590 numportals
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1109 visible clusters (0.42%)
-Total clusters visible: 261307
+1785 portalclusters
+4647 numportals
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 992 visible clusters (0.38%)
+Total clusters visible: 263895
 Average clusters visible: 147
 Building PAS...
-Average clusters audible: 437
-visdatasize:291814  compressed from 792064
+Average clusters audible: 423
+visdatasize:292502  compressed from 799680
 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
-22 seconds elapsed
+34 seconds elapsed
+
+================== VRAD ==================
+
+
+
+
+[Reading texlights from 'lights.rad']
+[48 texlights parsed from 'lights.rad']
+
+[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
+[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
+
+Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
+Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
+Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
+19735 faces
+11 degenerate faces
+728639 square feet [104924144.00 square inches]
+3 Displacements
+1069 Square Feet [154061.73 Square Inches]
+19724 patches before subdivision
+385548 patches after subdivision
+2409 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62372420, max 1408
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+Build Patch/Sample Hash Table(s).....Done<0.1494 sec>
+0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
+1705 of 1706 (99% of) surface lights went in leaf ambient cubes.
+0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
+Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
+Ready to Finish
+
+Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
+------------       ---------------  ---------------  -------- 
+models                 120/1024         5760/49152    (11.7%) 
+brushes               6696/8192        80352/98304    (81.7%) VERY FULL!
+brushsides           56598/65536      452784/524288   (86.4%) VERY FULL!
+planes               33644/65536      672880/1310720  (51.3%) 
+vertexes             34638/65536      415656/786432   (52.9%) 
+nodes                 5276/65536      168832/2097152  ( 8.1%) 
+texinfos              4739/12288      341208/884736   (38.6%) 
+texdata                710/2048        22720/65536    (34.7%) 
+dispinfos                3/0             528/0        ( 0.0%) 
+disp_verts             131/0            2620/0        ( 0.0%) 
+disp_tris              192/0             384/0        ( 0.0%) 
+disp_lmsamples        3084/0            3084/0        ( 0.0%) 
+faces                19735/65536     1105160/3670016  (30.1%) 
+hdr faces            19735/65536     1105160/3670016  (30.1%) 
+origfaces            12830/65536      718480/3670016  (19.6%) 
+leaves                5397/65536      172704/2097152  ( 8.2%) 
+leaffaces            26375/65536       52750/131072   (40.2%) 
+leafbrushes          13056/65536       26112/131072   (19.9%) 
+areas                   21/256           168/2048     ( 8.2%) 
+surfedges           147494/512000     589976/2048000  (28.8%) 
+edges                91267/256000     365068/1024000  (35.7%) 
+LDR worldlights          0/8192            0/720896   ( 0.0%) 
+HDR worldlights       2409/8192       211992/720896   (29.4%) 
+leafwaterdata            2/32768          24/393216   ( 0.0%) 
+waterstrips           2880/32768       28800/327680   ( 8.8%) 
+waterverts               0/65536           0/786432   ( 0.0%) 
+waterindices         61116/65536      122232/131072   (93.3%) VERY FULL!
+cubemapsamples         103/1024         1648/16384    (10.1%) 
+overlays                56/512         19712/180224   (10.9%) 
+LDR lightdata         [variable]           0/0        ( 0.0%) 
+HDR lightdata         [variable]    30854612/0        ( 0.0%) 
+visdata               [variable]      292502/16777216 ( 1.7%) 
+entdata               [variable]      574170/393216   (146.0%) VERY FULL!
+LDR ambient table     5397/65536       21588/262144   ( 8.2%) 
+HDR ambient table     5397/65536       21588/262144   ( 8.2%) 
+LDR leaf ambient      5397/65536      151116/1835008  ( 8.2%) 
+HDR leaf ambient     26089/65536      730492/1835008  (39.8%) 
+occluders                0/0               0/0        ( 0.0%) 
+occluder polygons        0/0               0/0        ( 0.0%) 
+occluder vert ind        0/0               0/0        ( 0.0%) 
+detail props          [variable]           1/12       ( 8.3%) 
+static props          [variable]           1/106094   ( 0.0%) 
+pakfile               [variable]     5805710/0        ( 0.0%) 
+physics               [variable]     2048823/4194304  (48.8%) 
+physics terrain       [variable]         469/1048576  ( 0.0%) 
+
+Level flags = 2
+
+Total triangle count: 56823
+Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
+37 minutes, 44 seconds elapsed

mercurial