Fri, 29 Jul 2016 19:13:18 -0600
- Replace modernbench02 with modernbench03 in areas
- Add black plaster trim to stair room pillars
- Change stairroom to use glass ceiling
- Change carpet floor to tile in stairroom
- Add railing to stairroom
- Fix large horizontal pillar alignment in auditorium
- Optimize stair room
- Replace round office walls
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 1785 portalclusters 4647 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 992 visible clusters (0.38%) Total clusters visible: 263895 Average clusters visible: 147 Building PAS... Average clusters audible: 423 visdatasize:292502 compressed from 799680 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 34 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 19735 faces 11 degenerate faces 728639 square feet [104924144.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 19724 patches before subdivision 385548 patches after subdivision 2409 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62372420, max 1408 transfer lists: 475.9 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1494 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 1705 of 1706 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 120/1024 5760/49152 (11.7%) brushes 6696/8192 80352/98304 (81.7%) VERY FULL! brushsides 56598/65536 452784/524288 (86.4%) VERY FULL! planes 33644/65536 672880/1310720 (51.3%) vertexes 34638/65536 415656/786432 (52.9%) nodes 5276/65536 168832/2097152 ( 8.1%) texinfos 4739/12288 341208/884736 (38.6%) texdata 710/2048 22720/65536 (34.7%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 19735/65536 1105160/3670016 (30.1%) hdr faces 19735/65536 1105160/3670016 (30.1%) origfaces 12830/65536 718480/3670016 (19.6%) leaves 5397/65536 172704/2097152 ( 8.2%) leaffaces 26375/65536 52750/131072 (40.2%) leafbrushes 13056/65536 26112/131072 (19.9%) areas 21/256 168/2048 ( 8.2%) surfedges 147494/512000 589976/2048000 (28.8%) edges 91267/256000 365068/1024000 (35.7%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2409/8192 211992/720896 (29.4%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2880/32768 28800/327680 ( 8.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 61116/65536 122232/131072 (93.3%) VERY FULL! cubemapsamples 103/1024 1648/16384 (10.1%) overlays 56/512 19712/180224 (10.9%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 30854612/0 ( 0.0%) visdata [variable] 292502/16777216 ( 1.7%) entdata [variable] 574170/393216 (146.0%) VERY FULL! LDR ambient table 5397/65536 21588/262144 ( 8.2%) HDR ambient table 5397/65536 21588/262144 ( 8.2%) LDR leaf ambient 5397/65536 151116/1835008 ( 8.2%) HDR leaf ambient 26089/65536 730492/1835008 (39.8%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/106094 ( 0.0%) pakfile [variable] 5805710/0 ( 0.0%) physics [variable] 2048823/4194304 (48.8%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 56823 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 37 minutes, 44 seconds elapsed