ttt_canvas.log

Fri, 29 Jul 2016 19:13:18 -0600

author
Glitchvid <Glitchvid@glitchvid.com>
date
Fri, 29 Jul 2016 19:13:18 -0600
branch
wip
changeset 148
838318ebddf2
parent 144
fd73075da58b
child 150
b1206ee03e77
permissions
-rw-r--r--

- Replace modernbench02 with modernbench03 in areas
- Add black plaster trim to stair room pillars
- Change stairroom to use glass ceiling
- Change carpet floor to tile in stairroom
- Add railing to stairroom
- Fix large horizontal pillar alignment in auditorium
- Optimize stair room
- Replace round office walls


================== VVIS ==================




6 threads
reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
1785 portalclusters
4647 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 992 visible clusters (0.38%)
Total clusters visible: 263895
Average clusters visible: 147
Building PAS...
Average clusters audible: 423
visdatasize:292502  compressed from 799680
writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
34 seconds elapsed

================== VRAD ==================




[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']

Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
19735 faces
11 degenerate faces
728639 square feet [104924144.00 square inches]
3 Displacements
1069 Square Feet [154061.73 Square Inches]
19724 patches before subdivision
385548 patches after subdivision
2409 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62372420, max 1408
transfer lists: 475.9 megs
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Build Patch/Sample Hash Table(s).....Done<0.1494 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
1705 of 1706 (99% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                 120/1024         5760/49152    (11.7%) 
brushes               6696/8192        80352/98304    (81.7%) VERY FULL!
brushsides           56598/65536      452784/524288   (86.4%) VERY FULL!
planes               33644/65536      672880/1310720  (51.3%) 
vertexes             34638/65536      415656/786432   (52.9%) 
nodes                 5276/65536      168832/2097152  ( 8.1%) 
texinfos              4739/12288      341208/884736   (38.6%) 
texdata                710/2048        22720/65536    (34.7%) 
dispinfos                3/0             528/0        ( 0.0%) 
disp_verts             131/0            2620/0        ( 0.0%) 
disp_tris              192/0             384/0        ( 0.0%) 
disp_lmsamples        3084/0            3084/0        ( 0.0%) 
faces                19735/65536     1105160/3670016  (30.1%) 
hdr faces            19735/65536     1105160/3670016  (30.1%) 
origfaces            12830/65536      718480/3670016  (19.6%) 
leaves                5397/65536      172704/2097152  ( 8.2%) 
leaffaces            26375/65536       52750/131072   (40.2%) 
leafbrushes          13056/65536       26112/131072   (19.9%) 
areas                   21/256           168/2048     ( 8.2%) 
surfedges           147494/512000     589976/2048000  (28.8%) 
edges                91267/256000     365068/1024000  (35.7%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights       2409/8192       211992/720896   (29.4%) 
leafwaterdata            2/32768          24/393216   ( 0.0%) 
waterstrips           2880/32768       28800/327680   ( 8.8%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices         61116/65536      122232/131072   (93.3%) VERY FULL!
cubemapsamples         103/1024         1648/16384    (10.1%) 
overlays                56/512         19712/180224   (10.9%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]    30854612/0        ( 0.0%) 
visdata               [variable]      292502/16777216 ( 1.7%) 
entdata               [variable]      574170/393216   (146.0%) VERY FULL!
LDR ambient table     5397/65536       21588/262144   ( 8.2%) 
HDR ambient table     5397/65536       21588/262144   ( 8.2%) 
LDR leaf ambient      5397/65536      151116/1835008  ( 8.2%) 
HDR leaf ambient     26089/65536      730492/1835008  (39.8%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/106094   ( 0.0%) 
pakfile               [variable]     5805710/0        ( 0.0%) 
physics               [variable]     2048823/4194304  (48.8%) 
physics terrain       [variable]         469/1048576  ( 0.0%) 

Level flags = 2

Total triangle count: 56823
Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
37 minutes, 44 seconds elapsed

mercurial