Sun, 25 Dec 2016 10:06:57 -0700
- Replace EP2 wood rails with glass
- Add large archway in art lobby
- Remove bench in artlobby
- Add door and detail to TTT roundhall exit
- Change EE Text
- Fix floating box in office
- Add prop clutter
- Increment TTT Text
================== VVIS ================== 12 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 1895 portalclusters 4817 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1512 visible clusters (0.53%) Total clusters visible: 283386 Average clusters visible: 149 Building PAS... Average clusters audible: 447 visdatasize:342672 compressed from 909600 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 6 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 20181 faces 8 degenerate faces 1335106 square feet [192255312.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 20173 patches before subdivision 404909 patches after subdivision 4522 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64836274, max 1508 transfer lists: 494.7 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.0766 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 3749 of 3751 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 127/1024 6096/49152 (12.4%) brushes 6694/8192 80328/98304 (81.7%) VERY FULL! brushsides 58020/65536 464160/524288 (88.5%) VERY FULL! planes 36580/65536 731600/1310720 (55.8%) vertexes 33418/65536 401016/786432 (51.0%) nodes 5566/65536 178112/2097152 ( 8.5%) texinfos 6290/12288 452880/884736 (51.2%) texdata 1026/2048 32832/65536 (50.1%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 20181/65536 1130136/3670016 (30.8%) hdr faces 20181/65536 1130136/3670016 (30.8%) origfaces 13041/65536 730296/3670016 (19.9%) leaves 5694/65536 182208/2097152 ( 8.7%) leaffaces 26650/65536 53300/131072 (40.7%) leafbrushes 13459/65536 26918/131072 (20.5%) areas 23/256 184/2048 ( 9.0%) surfedges 151400/512000 605600/2048000 (29.6%) edges 93803/256000 375212/1024000 (36.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 4522/8192 397936/720896 (55.2%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2594/32768 25940/327680 ( 7.9%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 49518/65536 99036/131072 (75.6%) cubemapsamples 115/1024 1840/16384 (11.2%) overlays 52/512 18304/180224 (10.2%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 30751448/0 ( 0.0%) visdata [variable] 342672/16777216 ( 2.0%) entdata [variable] 647922/393216 (164.8%) VERY FULL! LDR ambient table 5694/65536 22776/262144 ( 8.7%) HDR ambient table 5694/65536 22776/262144 ( 8.7%) LDR leaf ambient 5694/65536 159432/1835008 ( 8.7%) HDR leaf ambient 19041/65536 533148/1835008 (29.1%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/116506 ( 0.0%) pakfile [variable] 6296467/0 ( 0.0%) physics [variable] 2126279/4194304 (50.7%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 58876 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 24 minutes, 40 seconds elapsed