Sun, 25 Dec 2016 10:06:57 -0700
- Replace EP2 wood rails with glass
- Add large archway in art lobby
- Remove bench in artlobby
- Add door and detail to TTT roundhall exit
- Change EE Text
- Fix floating box in office
- Add prop clutter
- Increment TTT Text
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1 | |
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2 | ================== VVIS ================== |
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3 | |
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4 | |
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5 | |
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7 | 12 threads |
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8 | reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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9 | reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt |
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10 | 1895 portalclusters |
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11 | 4817 numportals |
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12 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1512 visible clusters (0.53%) |
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13 | Total clusters visible: 283386 |
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14 | Average clusters visible: 149 |
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15 | Building PAS... |
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16 | Average clusters audible: 447 |
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17 | visdatasize:342672 compressed from 909600 |
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18 | writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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19 | 6 seconds elapsed |
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20 | |
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21 | ================== VRAD ================== |
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22 | |
162 | 23 | |
24 | ||
25 | ||
26 | [Reading texlights from 'lights.rad'] | |
27 | [48 texlights parsed from 'lights.rad'] | |
28 | ||
29 | [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] | |
30 | [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] | |
31 | ||
32 | Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp | |
33 | Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf | |
34 | Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf | |
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35 | 20181 faces |
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36 | 8 degenerate faces |
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37 | 1335106 square feet [192255312.00 square inches] |
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38 | 3 Displacements |
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39 | 1069 Square Feet [154061.73 Square Inches] |
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40 | 20173 patches before subdivision |
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41 | 404909 patches after subdivision |
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42 | 4522 direct lights |
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43 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64836274, max 1508 |
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44 | transfer lists: 494.7 megs |
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45 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) |
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46 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1) |
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47 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1) |
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48 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1) |
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49 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1) |
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50 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(-1, -1, -1) |
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51 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(-1, -1, -1) |
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52 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(-1, -1, -1) |
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53 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(-1, -1, -1) |
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54 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(-1, -1, -1) |
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55 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(-1, -1, -1) |
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56 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(-1, -1, -1) |
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57 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(-1, -1, -1) |
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58 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(-1, -1, -1) |
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59 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(-1, -1, -1) |
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60 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(-1, -1, -1) |
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61 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(-1, -1, -1) |
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62 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(-1, -1, -1) |
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63 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(-1, -1, -1) |
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64 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(-1, -1, -1) |
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65 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(-1, -1, -1) |
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66 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(-1, -1, -1) |
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67 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(-1, -1, -1) |
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68 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(-1, -1, -1) |
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69 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(-1, -1, -1) |
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70 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(-1, -1, -1) |
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71 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(-1, -1, -1) |
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72 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #28 added RGB(-1, -1, -1) |
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73 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #29 added RGB(-1, -1, -1) |
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75 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #31 added RGB(-1, -1, -1) |
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107 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #63 added RGB(-1, -1, -1) |
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135 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #91 added RGB(-1, -1, -1) |
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136 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) |
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137 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) |
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138 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) |
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139 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) |
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140 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) |
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141 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) |
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142 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) |
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143 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) |
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144 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) |
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145 | Build Patch/Sample Hash Table(s).....Done<0.0766 sec> |
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146 | 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
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147 | 3749 of 3751 (99% of) surface lights went in leaf ambient cubes. |
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148 | 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
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149 | Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
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150 | Ready to Finish |
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151 | |
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152 | Object names Objects/Maxobjs Memory / Maxmem Fullness |
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153 | ------------ --------------- --------------- -------- |
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154 | models 127/1024 6096/49152 (12.4%) |
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155 | brushes 6694/8192 80328/98304 (81.7%) VERY FULL! |
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156 | brushsides 58020/65536 464160/524288 (88.5%) VERY FULL! |
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157 | planes 36580/65536 731600/1310720 (55.8%) |
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158 | vertexes 33418/65536 401016/786432 (51.0%) |
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159 | nodes 5566/65536 178112/2097152 ( 8.5%) |
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160 | texinfos 6290/12288 452880/884736 (51.2%) |
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161 | texdata 1026/2048 32832/65536 (50.1%) |
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162 | dispinfos 3/0 528/0 ( 0.0%) |
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163 | disp_verts 131/0 2620/0 ( 0.0%) |
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164 | disp_tris 192/0 384/0 ( 0.0%) |
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165 | disp_lmsamples 3084/0 3084/0 ( 0.0%) |
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166 | faces 20181/65536 1130136/3670016 (30.8%) |
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167 | hdr faces 20181/65536 1130136/3670016 (30.8%) |
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168 | origfaces 13041/65536 730296/3670016 (19.9%) |
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169 | leaves 5694/65536 182208/2097152 ( 8.7%) |
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170 | leaffaces 26650/65536 53300/131072 (40.7%) |
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171 | leafbrushes 13459/65536 26918/131072 (20.5%) |
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172 | areas 23/256 184/2048 ( 9.0%) |
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173 | surfedges 151400/512000 605600/2048000 (29.6%) |
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174 | edges 93803/256000 375212/1024000 (36.6%) |
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175 | LDR worldlights 0/8192 0/720896 ( 0.0%) |
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176 | HDR worldlights 4522/8192 397936/720896 (55.2%) |
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177 | leafwaterdata 2/32768 24/393216 ( 0.0%) |
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178 | waterstrips 2594/32768 25940/327680 ( 7.9%) |
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179 | waterverts 0/65536 0/786432 ( 0.0%) |
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180 | waterindices 49518/65536 99036/131072 (75.6%) |
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181 | cubemapsamples 115/1024 1840/16384 (11.2%) |
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182 | overlays 52/512 18304/180224 (10.2%) |
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183 | LDR lightdata [variable] 0/0 ( 0.0%) |
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184 | HDR lightdata [variable] 30751448/0 ( 0.0%) |
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185 | visdata [variable] 342672/16777216 ( 2.0%) |
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186 | entdata [variable] 647922/393216 (164.8%) VERY FULL! |
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187 | LDR ambient table 5694/65536 22776/262144 ( 8.7%) |
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188 | HDR ambient table 5694/65536 22776/262144 ( 8.7%) |
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189 | LDR leaf ambient 5694/65536 159432/1835008 ( 8.7%) |
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190 | HDR leaf ambient 19041/65536 533148/1835008 (29.1%) |
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191 | occluders 0/0 0/0 ( 0.0%) |
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192 | occluder polygons 0/0 0/0 ( 0.0%) |
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193 | occluder vert ind 0/0 0/0 ( 0.0%) |
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194 | detail props [variable] 1/12 ( 8.3%) |
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195 | static props [variable] 1/116506 ( 0.0%) |
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196 | pakfile [variable] 6296467/0 ( 0.0%) |
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197 | physics [variable] 2126279/4194304 (50.7%) |
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198 | physics terrain [variable] 469/1048576 ( 0.0%) |
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199 | |
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200 | Level flags = 2 |
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201 | |
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202 | Total triangle count: 58876 |
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203 | Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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204 | 24 minutes, 40 seconds elapsed |