Tue, 26 Apr 2016 09:50:27 -0600
- Add detail in generator room
- Add nodes
- Add TTT weapons
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt 2010 portalclusters 5539 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1853 visible clusters (0.54%) Total clusters visible: 342039 Average clusters visible: 170 Building PAS... Average clusters audible: 638 visdatasize:413921 compressed from 1029120 writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 49 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 19437 faces 9 degenerate faces 883806 square feet [127268088.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 19428 patches before subdivision zero area child patch 373358 patches after subdivision 2703 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63263711, max 1520 transfer lists: 482.7 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1532 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 58/1024 2784/49152 ( 5.7%) brushes 6022/8192 72264/98304 (73.5%) brushsides 52330/65536 418640/524288 (79.8%) planes 33040/65536 660800/1310720 (50.4%) vertexes 34052/65536 408624/786432 (52.0%) nodes 5308/65536 169856/2097152 ( 8.1%) texinfos 4905/12288 353160/884736 (39.9%) texdata 833/2048 26656/65536 (40.7%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 19437/65536 1088472/3670016 (29.7%) hdr faces 19437/65536 1088472/3670016 (29.7%) origfaces 12110/65536 678160/3670016 (18.5%) leaves 5367/65536 171744/2097152 ( 8.2%) leaffaces 26210/65536 52420/131072 (40.0%) leafbrushes 11842/65536 23684/131072 (18.1%) areas 18/256 144/2048 ( 7.0%) surfedges 142955/512000 571820/2048000 (27.9%) edges 88342/256000 353368/1024000 (34.5%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2703/8192 237864/720896 (33.0%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2784/32768 27840/327680 ( 8.5%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 59085/65536 118170/131072 (90.2%) VERY FULL! cubemapsamples 81/1024 1296/16384 ( 7.9%) overlays 50/512 17600/180224 ( 9.8%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 29638400/0 ( 0.0%) visdata [variable] 413921/16777216 ( 2.5%) entdata [variable] 410919/393216 (104.5%) VERY FULL! LDR ambient table 5367/65536 21468/262144 ( 8.2%) HDR ambient table 5367/65536 21468/262144 ( 8.2%) LDR leaf ambient 5367/65536 150276/1835008 ( 8.2%) HDR leaf ambient 23699/65536 663572/1835008 (36.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/80938 ( 0.0%) pakfile [variable] 4871509/0 ( 0.0%) physics [variable] 1882926/4194304 (44.9%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 55793 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 36 minutes, 6 seconds elapsed