ttt_foreguard.log

Sun, 17 Apr 2016 07:18:22 -0600

author
glitchvid
date
Sun, 17 Apr 2016 07:18:22 -0600
branch
wip
changeset 24
8a1d34d9a3bf
parent 22
a8d5ed402e22
child 26
a33d6320e998
permissions
-rw-r--r--

- Fix entdata
Map fixes


================== VVIS ==================




6 threads
reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp
reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt
1925 portalclusters
5342 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1756 visible clusters (0.54%)
Total clusters visible: 324840
Average clusters visible: 168
Building PAS...
Average clusters audible: 616
visdatasize:383524  compressed from 954800
writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp
33 seconds elapsed

================== VRAD ==================




[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

[Reading texlights from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad']
[3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad']

Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp
Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
Loaded alpha texture materials\models\props_foliage\vines01.vtf
18722 faces
8 degenerate faces
873743 square feet [125819008.00 square inches]
3 Displacements
1069 Square Feet [154061.73 Square Inches]
18714 patches before subdivision
zero area child patch
359408 patches after subdivision
2695 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 61952827, max 1482
transfer lists: 472.7 megs
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Build Patch/Sample Hash Table(s).....Done<0.3279 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
2189 of 2190 (99% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  39/1024         1872/49152    ( 3.8%) 
brushes               5848/8192        70176/98304    (71.4%) 
brushsides           50954/65536      407632/524288   (77.7%) 
planes               32418/65536      648360/1310720  (49.5%) 
vertexes             32985/65536      395820/786432   (50.3%) 
nodes                 5032/65536      161024/2097152  ( 7.7%) 
texinfos              4605/12288      331560/884736   (37.5%) 
texdata                799/2048        25568/65536    (39.0%) 
dispinfos                3/0             528/0        ( 0.0%) 
disp_verts             131/0            2620/0        ( 0.0%) 
disp_tris              192/0             384/0        ( 0.0%) 
disp_lmsamples        3084/0            3084/0        ( 0.0%) 
faces                18722/65536     1048432/3670016  (28.6%) 
hdr faces            18722/65536     1048432/3670016  (28.6%) 
origfaces            11866/65536      664496/3670016  (18.1%) 
leaves                5072/65536      162304/2097152  ( 7.7%) 
leaffaces            25203/65536       50406/131072   (38.5%) 
leafbrushes          11399/65536       22798/131072   (17.4%) 
areas                   12/256            96/2048     ( 4.7%) 
surfedges           138872/512000     555488/2048000  (27.1%) 
edges                85791/256000     343164/1024000  (33.5%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights       2695/8192       237160/720896   (32.9%) 
leafwaterdata            2/32768          24/393216   ( 0.0%) 
waterstrips           2763/32768       27630/327680   ( 8.4%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices         58422/65536      116844/131072   (89.1%) VERY FULL!
cubemapsamples          75/1024         1200/16384    ( 7.3%) 
overlays                48/512         16896/180224   ( 9.4%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]    26844972/0        ( 0.0%) 
visdata               [variable]      383524/16777216 ( 2.3%) 
entdata               [variable]      342718/393216   (87.2%) VERY FULL!
LDR ambient table     5072/65536       20288/262144   ( 7.7%) 
HDR ambient table     5072/65536       20288/262144   ( 7.7%) 
LDR leaf ambient      5072/65536      142016/1835008  ( 7.7%) 
HDR leaf ambient     22411/65536      627508/1835008  (34.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/72768    ( 0.0%) 
pakfile               [variable]     4438287/0        ( 0.0%) 
physics               [variable]     1831657/4194304  (43.7%) 
physics terrain       [variable]         469/1048576  ( 0.0%) 

Level flags = 2

Total triangle count: 54104
Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp
31 minutes, 53 seconds elapsed

mercurial