Wed, 20 Apr 2016 20:54:48 -0600
- Add lower light
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt 1930 portalclusters 5364 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1826 visible clusters (0.56%) Total clusters visible: 326683 Average clusters visible: 169 Building PAS... Average clusters audible: 619 visdatasize:386491 compressed from 957280 writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 44 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 18727 faces 8 degenerate faces 873627 square feet [125802288.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 18719 patches before subdivision zero area child patch 359427 patches after subdivision 2695 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62005286, max 1482 transfer lists: 473.1 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1175 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 39/1024 1872/49152 ( 3.8%) brushes 5852/8192 70224/98304 (71.4%) brushsides 50983/65536 407864/524288 (77.8%) planes 32424/65536 648480/1310720 (49.5%) vertexes 33006/65536 396072/786432 (50.4%) nodes 5044/65536 161408/2097152 ( 7.7%) texinfos 4609/12288 331848/884736 (37.5%) texdata 799/2048 25568/65536 (39.0%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 18727/65536 1048712/3670016 (28.6%) hdr faces 18727/65536 1048712/3670016 (28.6%) origfaces 11870/65536 664720/3670016 (18.1%) leaves 5084/65536 162688/2097152 ( 7.8%) leaffaces 25222/65536 50444/131072 (38.5%) leafbrushes 11426/65536 22852/131072 (17.4%) areas 12/256 96/2048 ( 4.7%) surfedges 138902/512000 555608/2048000 (27.1%) edges 85831/256000 343324/1024000 (33.5%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2695/8192 237160/720896 (32.9%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2762/32768 27620/327680 ( 8.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 58419/65536 116838/131072 (89.1%) VERY FULL! cubemapsamples 75/1024 1200/16384 ( 7.3%) overlays 48/512 16896/180224 ( 9.4%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 26838728/0 ( 0.0%) visdata [variable] 386491/16777216 ( 2.3%) entdata [variable] 342127/393216 (87.0%) VERY FULL! LDR ambient table 5084/65536 20336/262144 ( 7.8%) HDR ambient table 5084/65536 20336/262144 ( 7.8%) LDR leaf ambient 5084/65536 142352/1835008 ( 7.8%) HDR leaf ambient 22538/65536 631064/1835008 (34.4%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/72782 ( 0.0%) pakfile [variable] 4425999/0 ( 0.0%) physics [variable] 1832465/4194304 (43.7%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 54111 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 30 minutes, 51 seconds elapsed