ttt_canvas.log

Tue, 07 Mar 2017 20:20:44 -0700

author
Glitchvid <Glitchvid@glitchvid.com>
date
Tue, 07 Mar 2017 20:20:44 -0700
branch
wip
changeset 182
9bca0ed7dd3f
parent 180
a6353112936b
child 183
3a9cd1046bde
permissions
-rw-r--r--

- Make center lobby glass brekable with health
- Geometry changes in stair-room
- Change inset model lights in hallway to outset
- Add skybox detail
- Add wall and ceiling detail with vents and motion detector


================== VVIS ==================




12 threads
reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
1804 portalclusters
4508 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1401 visible clusters (0.49%)
Total clusters visible: 284330
Average clusters visible: 157
Building PAS...
Average clusters audible: 476
visdatasize:336228  compressed from 837056
writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
5 seconds elapsed

================== VRAD ==================




[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']

Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
20086 faces
8 degenerate faces
1261732 square feet [181689472.00 square inches]
4 Displacements
1197 Square Feet [172495.31 Square Inches]
20078 patches before subdivision
404882 patches after subdivision
4581 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 65106989, max 1508
transfer lists: 496.7 megs
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Build Patch/Sample Hash Table(s).....Done<0.0722 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
3731 of 3733 (99% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                 127/1024         6096/49152    (12.4%) 
brushes               6760/8192        81120/98304    (82.5%) VERY FULL!
brushsides           58546/65536      468368/524288   (89.3%) VERY FULL!
planes               36868/65536      737360/1310720  (56.3%) 
vertexes             33214/65536      398568/786432   (50.7%) 
nodes                 5375/65536      172000/2097152  ( 8.2%) 
texinfos              6356/12288      457632/884736   (51.7%) 
texdata               1053/2048        33696/65536    (51.4%) 
dispinfos                4/0             704/0        ( 0.0%) 
disp_verts             212/0            4240/0        ( 0.0%) 
disp_tris              320/0             640/0        ( 0.0%) 
disp_lmsamples        3532/0            3532/0        ( 0.0%) 
faces                20086/65536     1124816/3670016  (30.6%) 
hdr faces            20086/65536     1124816/3670016  (30.6%) 
origfaces            13063/65536      731528/3670016  (19.9%) 
leaves                5503/65536      176096/2097152  ( 8.4%) 
leaffaces            26646/65536       53292/131072   (40.7%) 
leafbrushes          13546/65536       27092/131072   (20.7%) 
areas                   22/256           176/2048     ( 8.6%) 
surfedges           150873/512000     603492/2048000  (29.5%) 
edges                93554/256000     374216/1024000  (36.5%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights       4581/8192       403128/720896   (55.9%) 
leafwaterdata            2/32768          24/393216   ( 0.0%) 
waterstrips           2536/32768       25360/327680   ( 7.7%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices         48579/65536       97158/131072   (74.1%) 
cubemapsamples         117/1024         1872/16384    (11.4%) 
overlays                52/512         18304/180224   (10.2%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]    31155408/0        ( 0.0%) 
visdata               [variable]      336228/16777216 ( 2.0%) 
entdata               [variable]      700793/393216   (178.2%) VERY FULL!
LDR ambient table     5503/65536       22012/262144   ( 8.4%) 
HDR ambient table     5503/65536       22012/262144   ( 8.4%) 
LDR leaf ambient      5503/65536      154084/1835008  ( 8.4%) 
HDR leaf ambient     18077/65536      506156/1835008  (27.6%) 
occluders                8/0             320/0        ( 0.0%) 
occluder polygons       61/0             732/0        ( 0.0%) 
occluder vert ind      274/0            1096/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/123672   ( 0.0%) 
pakfile               [variable]     6888574/0        ( 0.0%) 
physics               [variable]     2142198/4194304  (51.1%) 
physics terrain       [variable]         774/1048576  ( 0.1%) 

Level flags = 2

Total triangle count: 58451
Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
24 minutes, 44 seconds elapsed

mercurial