ttt_canvas.log

branch
wip
changeset 182
9bca0ed7dd3f
parent 180
a6353112936b
child 183
3a9cd1046bde
equal deleted inserted replaced
181:90adce5e245a 182:9bca0ed7dd3f
5 5
6 6
7 12 threads 7 12 threads
8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
10 1794 portalclusters 10 1804 portalclusters
11 4481 numportals 11 4508 numportals
12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1393 visible clusters (0.50%) 12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1401 visible clusters (0.49%)
13 Total clusters visible: 279378 13 Total clusters visible: 284330
14 Average clusters visible: 155 14 Average clusters visible: 157
15 Building PAS... 15 Building PAS...
16 Average clusters audible: 470 16 Average clusters audible: 476
17 visdatasize:329000 compressed from 832416 17 visdatasize:336228 compressed from 837056
18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
19 5 seconds elapsed 19 5 seconds elapsed
20 20
21 ================== VRAD ================== 21 ================== VRAD ==================
22 22
30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] 30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
31 31
32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
33 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf 33 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
35 20190 faces 35 20086 faces
36 8 degenerate faces 36 8 degenerate faces
37 1262163 square feet [181751520.00 square inches] 37 1261732 square feet [181689472.00 square inches]
38 3 Displacements 38 4 Displacements
39 1069 Square Feet [154061.73 Square Inches] 39 1197 Square Feet [172495.31 Square Inches]
40 20182 patches before subdivision 40 20078 patches before subdivision
41 407264 patches after subdivision 41 404882 patches after subdivision
42 4581 direct lights 42 4581 direct lights
43 0...1...2...3...4 warning - face vectors parallel to face normal. bad lighting will be produced 43 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 65106989, max 1508
44 no samples 8318 44 transfer lists: 496.7 megs
45 warning - face vectors parallel to face normal. bad lighting will be produced
46 no samples 8323
47 ...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 65240788, max 1509
48 transfer lists: 497.7 megs
49 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) 45 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1)
50 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1) 46 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(-1, -1, -1)
51 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1) 47 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(-1, -1, -1)
52 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1) 48 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(-1, -1, -1)
53 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1) 49 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(-1, -1, -1)
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 140 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1)
145 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 141 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1)
146 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 142 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1)
147 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 143 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1)
148 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) 144 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1)
149 Build Patch/Sample Hash Table(s).....Done<0.0757 sec> 145 Build Patch/Sample Hash Table(s).....Done<0.0722 sec>
150 0...1...2...3...4 warning - face vectors parallel to face normal. bad lighting will be produced 146 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
151 warning - face vectors parallel to face normal. bad lighting will be produced
152 SampleRadial: Punting, Waiting for fix
153 warning - face vectors parallel to face normal. bad lighting will be produced
154 warning - face vectors parallel to face normal. bad lighting will be produced
155 ...5...6...7...8...9...10FinalLightFace Done
156 3731 of 3733 (99% of) surface lights went in leaf ambient cubes. 147 3731 of 3733 (99% of) surface lights went in leaf ambient cubes.
157 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done 148 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
158 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 149 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
159 Ready to Finish 150 Ready to Finish
160 151
161 Object names Objects/Maxobjs Memory / Maxmem Fullness 152 Object names Objects/Maxobjs Memory / Maxmem Fullness
162 ------------ --------------- --------------- -------- 153 ------------ --------------- --------------- --------
163 models 128/1024 6144/49152 (12.5%) 154 models 127/1024 6096/49152 (12.4%)
164 brushes 6735/8192 80820/98304 (82.2%) VERY FULL! 155 brushes 6760/8192 81120/98304 (82.5%) VERY FULL!
165 brushsides 58396/65536 467168/524288 (89.1%) VERY FULL! 156 brushsides 58546/65536 468368/524288 (89.3%) VERY FULL!
166 planes 36850/65536 737000/1310720 (56.2%) 157 planes 36868/65536 737360/1310720 (56.3%)
167 vertexes 33333/65536 399996/786432 (50.9%) 158 vertexes 33214/65536 398568/786432 (50.7%)
168 nodes 5387/65536 172384/2097152 ( 8.2%) 159 nodes 5375/65536 172000/2097152 ( 8.2%)
169 texinfos 6350/12288 457200/884736 (51.7%) 160 texinfos 6356/12288 457632/884736 (51.7%)
170 texdata 1042/2048 33344/65536 (50.9%) 161 texdata 1053/2048 33696/65536 (51.4%)
171 dispinfos 3/0 528/0 ( 0.0%) 162 dispinfos 4/0 704/0 ( 0.0%)
172 disp_verts 131/0 2620/0 ( 0.0%) 163 disp_verts 212/0 4240/0 ( 0.0%)
173 disp_tris 192/0 384/0 ( 0.0%) 164 disp_tris 320/0 640/0 ( 0.0%)
174 disp_lmsamples 3084/0 3084/0 ( 0.0%) 165 disp_lmsamples 3532/0 3532/0 ( 0.0%)
175 faces 20190/65536 1130640/3670016 (30.8%) 166 faces 20086/65536 1124816/3670016 (30.6%)
176 hdr faces 20190/65536 1130640/3670016 (30.8%) 167 hdr faces 20086/65536 1124816/3670016 (30.6%)
177 origfaces 13070/65536 731920/3670016 (19.9%) 168 origfaces 13063/65536 731528/3670016 (19.9%)
178 leaves 5516/65536 176512/2097152 ( 8.4%) 169 leaves 5503/65536 176096/2097152 ( 8.4%)
179 leaffaces 26681/65536 53362/131072 (40.7%) 170 leaffaces 26646/65536 53292/131072 (40.7%)
180 leafbrushes 13475/65536 26950/131072 (20.6%) 171 leafbrushes 13546/65536 27092/131072 (20.7%)
181 areas 22/256 176/2048 ( 8.6%) 172 areas 22/256 176/2048 ( 8.6%)
182 surfedges 151464/512000 605856/2048000 (29.6%) 173 surfedges 150873/512000 603492/2048000 (29.5%)
183 edges 93803/256000 375212/1024000 (36.6%) 174 edges 93554/256000 374216/1024000 (36.5%)
184 LDR worldlights 0/8192 0/720896 ( 0.0%) 175 LDR worldlights 0/8192 0/720896 ( 0.0%)
185 HDR worldlights 4581/8192 403128/720896 (55.9%) 176 HDR worldlights 4581/8192 403128/720896 (55.9%)
186 leafwaterdata 2/32768 24/393216 ( 0.0%) 177 leafwaterdata 2/32768 24/393216 ( 0.0%)
187 waterstrips 2571/32768 25710/327680 ( 7.8%) 178 waterstrips 2536/32768 25360/327680 ( 7.7%)
188 waterverts 0/65536 0/786432 ( 0.0%) 179 waterverts 0/65536 0/786432 ( 0.0%)
189 waterindices 49050/65536 98100/131072 (74.8%) 180 waterindices 48579/65536 97158/131072 (74.1%)
190 cubemapsamples 117/1024 1872/16384 (11.4%) 181 cubemapsamples 117/1024 1872/16384 (11.4%)
191 overlays 52/512 18304/180224 (10.2%) 182 overlays 52/512 18304/180224 (10.2%)
192 LDR lightdata [variable] 0/0 ( 0.0%) 183 LDR lightdata [variable] 0/0 ( 0.0%)
193 HDR lightdata [variable] 30959628/0 ( 0.0%) 184 HDR lightdata [variable] 31155408/0 ( 0.0%)
194 visdata [variable] 329000/16777216 ( 2.0%) 185 visdata [variable] 336228/16777216 ( 2.0%)
195 entdata [variable] 664973/393216 (169.1%) VERY FULL! 186 entdata [variable] 700793/393216 (178.2%) VERY FULL!
196 LDR ambient table 5516/65536 22064/262144 ( 8.4%) 187 LDR ambient table 5503/65536 22012/262144 ( 8.4%)
197 HDR ambient table 5516/65536 22064/262144 ( 8.4%) 188 HDR ambient table 5503/65536 22012/262144 ( 8.4%)
198 LDR leaf ambient 5516/65536 154448/1835008 ( 8.4%) 189 LDR leaf ambient 5503/65536 154084/1835008 ( 8.4%)
199 HDR leaf ambient 18093/65536 506604/1835008 (27.6%) 190 HDR leaf ambient 18077/65536 506156/1835008 (27.6%)
200 occluders 8/0 320/0 ( 0.0%) 191 occluders 8/0 320/0 ( 0.0%)
201 occluder polygons 61/0 732/0 ( 0.0%) 192 occluder polygons 61/0 732/0 ( 0.0%)
202 occluder vert ind 274/0 1096/0 ( 0.0%) 193 occluder vert ind 274/0 1096/0 ( 0.0%)
203 detail props [variable] 1/12 ( 8.3%) 194 detail props [variable] 1/12 ( 8.3%)
204 static props [variable] 1/122392 ( 0.0%) 195 static props [variable] 1/123672 ( 0.0%)
205 pakfile [variable] 6670120/0 ( 0.0%) 196 pakfile [variable] 6888574/0 ( 0.0%)
206 physics [variable] 2134063/4194304 (50.9%) 197 physics [variable] 2142198/4194304 (51.1%)
207 physics terrain [variable] 469/1048576 ( 0.0%) 198 physics terrain [variable] 774/1048576 ( 0.1%)
208 199
209 Level flags = 2 200 Level flags = 2
210 201
211 Total triangle count: 58804 202 Total triangle count: 58451
212 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 203 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
213 25 minutes, 47 seconds elapsed 204 24 minutes, 44 seconds elapsed

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