Fri, 30 Jun 2017 17:37:33 -0600
- Clean up accessability ramp
- Try to clean up EP2 textures
- Added detail to sewer
- Add weapon crates
================== VVIS ================== 12 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 1794 portalclusters 4512 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1380 visible clusters (0.49%) Total clusters visible: 282217 Average clusters visible: 157 Building PAS... Average clusters audible: 478 visdatasize:331349 compressed from 832416 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 6 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 20712 faces 8 degenerate faces 1272743 square feet [183275104.00 square inches] 4 Displacements 1197 Square Feet [172495.31 Square Inches] 20704 patches before subdivision 427732 patches after subdivision 4701 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 66642245, max 1531 transfer lists: 508.4 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.0780 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 3859 of 3861 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 130/1024 6240/49152 (12.7%) brushes 6885/8192 82620/98304 (84.0%) VERY FULL! brushsides 59502/65536 476016/524288 (90.8%) VERY FULL! planes 37344/65536 746880/1310720 (57.0%) vertexes 34203/65536 410436/786432 (52.2%) nodes 5423/65536 173536/2097152 ( 8.3%) texinfos 6760/12288 486720/884736 (55.0%) texdata 1097/2048 35104/65536 (53.6%) dispinfos 4/0 704/0 ( 0.0%) disp_verts 212/0 4240/0 ( 0.0%) disp_tris 320/0 640/0 ( 0.0%) disp_lmsamples 3532/0 3532/0 ( 0.0%) faces 20712/65536 1159872/3670016 (31.6%) hdr faces 20712/65536 1159872/3670016 (31.6%) origfaces 13516/65536 756896/3670016 (20.6%) leaves 5554/65536 177728/2097152 ( 8.5%) leaffaces 27244/65536 54488/131072 (41.6%) leafbrushes 13716/65536 27432/131072 (20.9%) areas 23/256 184/2048 ( 9.0%) surfedges 155636/512000 622544/2048000 (30.4%) edges 96366/256000 385464/1024000 (37.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 4701/8192 413688/720896 (57.4%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2567/32768 25670/327680 ( 7.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 49095/65536 98190/131072 (74.9%) cubemapsamples 119/1024 1904/16384 (11.6%) overlays 54/512 19008/180224 (10.5%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 32307240/0 ( 0.0%) visdata [variable] 331349/16777216 ( 2.0%) entdata [variable] 846117/393216 (215.2%) VERY FULL! LDR ambient table 5554/65536 22216/262144 ( 8.5%) HDR ambient table 5554/65536 22216/262144 ( 8.5%) LDR leaf ambient 5554/65536 155512/1835008 ( 8.5%) HDR leaf ambient 17986/65536 503608/1835008 (27.4%) occluders 9/0 360/0 ( 0.0%) occluder polygons 67/0 804/0 ( 0.0%) occluder vert ind 298/0 1192/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/124318 ( 0.0%) pakfile [variable] 7461822/0 ( 0.0%) physics [variable] 2191427/4194304 (52.2%) physics terrain [variable] 774/1048576 ( 0.1%) Level flags = 2 Total triangle count: 60102 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 25 minutes, 2 seconds elapsed